Each player sacrifices all permanents they control that are one or more colors.
{7}
All Is Dust
Kindred Sorcery - Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
--
Construct
Token Artifact Creature - Construct
Red
Haste
3 /
1
--
Construct
Token Artifact Creature - Construct
Red
Haste
3 /
1
--
Construct
Token Artifact Creature - Construct
Red
Haste
3 /
1
--
Construct
Token Artifact Creature - Construct
Red
Haste
3 /
1
--
Dragon
Token Creature - Dragon
Red
Flying
4 /
4
--
Dragon
Token Creature - Dragon
Red
Flying
4 /
4
--
Dragon
Token Creature - Dragon
Red
Flying
4 /
4
--
Dragon
Token Creature - Dragon
Red
Flying
4 /
4
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
--
Elf Warrior
Token Creature - Elf Warrior
Green
1 /
1
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
--
Eye of Ugin
Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
--
Eye of Ugin
Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
--
Faerie Rogue
Token Creature - Faerie Rogue
Black
Flying
1 /
1
--
Faerie Rogue
Token Creature - Faerie Rogue
Black
Flying
1 /
1
--
Faerie Rogue
Token Creature - Faerie Rogue
Black
Flying
1 /
1
--
Faerie Rogue
Token Creature - Faerie Rogue
Black
Flying
1 /
1
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Germ
Token Creature - Germ
Black
0 /
0
--
Goblin
Token Creature - Goblin
Red
1 /
1
--
Goblin
Token Creature - Goblin
Red
1 /
1
--
Goblin
Token Creature - Goblin
Red
1 /
1
--
Goblin
Token Creature - Goblin
Red
1 /
1
--
Kithkin Soldier
Token Creature - Kithkin Soldier
White
1 /
1
--
Kithkin Soldier
Token Creature - Kithkin Soldier
White
1 /
1
--
Kithkin Soldier
Token Creature - Kithkin Soldier
White
1 /
1
--
Kithkin Soldier
Token Creature - Kithkin Soldier
White
1 /
1
--
Marit Lage
Token Legendary Creature - Avatar
Black
Flying, indestructible
20 /
20
--
Marit Lage
Token Legendary Creature - Avatar
Black
Flying, indestructible
20 /
20
--
Marit Lage
Token Legendary Creature - Avatar
Black
Flying, indestructible
20 /
20
--
Marit Lage
Token Legendary Creature - Avatar
Black
Flying, indestructible
20 /
20
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
--
Mishra, List to Phrexia
--
Mishra, List to Phrexia
--
Mishra, List to Phrexia
--
Mishra, List to Phrexia
--
Myr
Token Artifact Creature - Myr
Colorless
1 /
1
--
Myr
Token Artifact Creature - Myr
Colorless
1 /
1
--
Myr
Token Artifact Creature - Myr
Colorless
1 /
1
--
Myr
Token Artifact Creature - Myr
Colorless
1 /
1
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Poison Counter
Card
Colorless
(A player with ten or more poison counters loses the game.)
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
--
Rat
Token Creature - Rat
Black
1 /
1
--
Rat
Token Creature - Rat
Black
1 /
1
--
Rat
Token Creature - Rat
Black
1 /
1
--
Rat
Token Creature - Rat
Black
1 /
1
{2}
Ratchet Bomb
Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{2}
Ratchet Bomb
Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{2}
Ratchet Bomb
Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{2}
Ratchet Bomb
Artifact
{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{B/G}
Slitherhead
Creature - Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1 /
1
{B/G}
Slitherhead
Creature - Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1 /
1
{B/G}
Slitherhead
Creature - Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1 /
1
{B/G}
Slitherhead
Creature - Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1 /
1
--
Sliver
Token Creature - Sliver
Colorless
1 /
1
--
Sliver
Token Creature - Sliver
Colorless
1 /
1
--
Sliver
Token Creature - Sliver
Colorless
1 /
1
--
Sliver
Token Creature - Sliver
Colorless
1 /
1
--
Spirit
Token Creature - Spirit
White, Black
Flying
1 /
1
--
Spirit
Token Creature - Spirit
White, Black
Flying
1 /
1
--
Spirit
Token Creature - Spirit
White, Black
Flying
1 /
1
--
Spirit
Token Creature - Spirit
White, Black
Flying
1 /
1
--
Squirrel
Token Creature - Squirrel
Green
1 /
1
--
Squirrel
Token Creature - Squirrel
Green
1 /
1
--
Squirrel
Token Creature - Squirrel
Green
1 /
1
--
Squirrel
Token Creature - Squirrel
Green
1 /
1
--
Treefolk Warrior
Token Creature - Treefolk Warrior
Green
This creature's power and toughness are each equal to the number of Forests you control.
* /
*
--
Treefolk Warrior
Token Creature - Treefolk Warrior
Green
This creature's power and toughness are each equal to the number of Forests you control.
* /
*
--
Treefolk Warrior
Token Creature - Treefolk Warrior
Green
This creature's power and toughness are each equal to the number of Forests you control.
* /
*
--
Treefolk Warrior
Token Creature - Treefolk Warrior
Green
This creature's power and toughness are each equal to the number of Forests you control.
* /
*
--
Vesuva
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
--
Vesuva
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
--
Vesuva
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
--
Vesuva
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
{X}{X}
Walking Ballista
Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0 /
0
{X}{X}
Walking Ballista
Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0 /
0
{X}{X}
Walking Ballista
Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0 /
0
{X}{X}
Walking Ballista
Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.