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Meren of Golgari Combo (EDH / Commander)

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> Introduction

This is a Meren deck with the aim to combo and win as soon as possible. Why Meren? Because the combination of black and green makes it possible to play some really nice creature-based combos, and meren can bring combo pieces back to the battlefield with her ability. She can be an enabler for a combo, but the deck can also win without her.

> Strategy

The strategy of this deck is to win with a combo mentioned below. For this, we have a lot of tutor cards and recursion cards. Also, Meren is possible to enable our combo. We are using a lot of creature-based effects and a lot of sac effects to increase our experience counters. One of our main key cards is necrotic ooze. We can use this card in many ways to win or to bring advantage on the board. With some reanimation spells we are able to use cards more than just one time, and with meren we can bring some creatures back like eternal witness to use cards as often as needed.

> Win Con and Combos

> Necrotic Ooze combos

> Protean Hulk combos

> Defense of the heart combo

> Tooth and Nail with entwine combo

> Single Card Discussion

> Inclusions

> Exclusions

  • Acidic Slime: Nice creature base removal but too expensive for just a removal
  • Dauthi Voidwalker: Strong anti-grave card, but not needed for a combo or something else, and also huge drawback if someone clones him or steal him.
  • Final Parting: Good tutor for this deck but too expensive.
  • Heroic intervention: It doesn't matter if creatures die, we have enough tools to bring them back.
  • eldritch evolution: too restricted, if we sac a creature with low cmc we can't go for mikaeus. Pattern of growth is more consistent.
  • Wood Elves / Yavimaya Granger are both great in this deck, and I have already looked at these cards and also considered playing them. However, I decided against 3 mana creature-based ramp to make the deck faster and less susceptible to certain cards or mechanics.
  • llanowar elves and other mana dorks: I don't want to lose all my mana into a mass removal or gravehate or to cards like humility, cursed totem or linvala, keeper of silence. So, I need and want another way to ramp to be more flexible, and the 2 mana sorceries are some of the fastest and best ramp spells. In my opinion. They also don't have summoners sickness, so you can use the lands from Three visits and nature's lore in the same turn if required.
  • midnight reaper: good draw engine in this deck, but I cut this card to play more tutors. With tutors, I can just search for a draw engine or win con, so I tried to play more tutors than draw engines.
  • Journey to Eternity // Atzal, Cave of Eternity: Nice card, but not necessary in this deck. It is more a "protection" spell which will bring back a creature if this creature is already attached with this enchantment. Dance of the dead or the other recursion spells are better for the combo wins.
  • shriekmaw: non artifact, non-black creature removal which is creature based is a bit too weak, and this deck is already running a lot of creature-based removal.
  • survival of the fittest: a great card but I don't own this card and this card is very expensive and not absolutely necessary
  • Foundation Breaker: for it evoke costs, it's a nice removal which will create an experience counter. But Outland Liberator // Frenzied Trapbreaker is better.

> Strength and Weaknesses

> Strength

  • Fast deck which can win very quick
  • Good grind potential because of meren
  • Destroy removal doesn't hurt that much, and we can abuse cards pretty often
  • One card win potential with tooth and nail and defense of the heart

> Weaknesses

> Changelog

See revision: https://deckstats.net/decks/118014/2243181-meren-of-golgari-combo?lng=de#show__revisions

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This deck appears to be legal in EDH / Commander.

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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
» Revision 20 January 17, 2023 KingKia
Revision 19 August 20, 2022 KingKia
Revision 16 April 12, 2022 KingKia
-1 Bojuka Bog Main: 1 ▮ -1 Fabled Passage Main: 1 ▮ -1 Llanowar Wastes Main: 1 ▮ -1 Village Rites +1 Bloodstained Mire ▮ Main: 1 +1 Cabal Coffers ▮ Main: 1 +1 Eldritch Evolution ▮ Main: 1 +1 Fyndhorn Elves ▮ Main: 1 +1 Greater Good +1 Imp's Mischief +1 Llanowar Elves ▮ Main: 1 +1 Marsh Flats ▮ Main: 1 +1 Misty Rainforest ▮ Main: 1 +1 Polluted Delta ▮ Main: 1 +1 Survival of the Fittest ▮ Main: 1 +1 Windswept Heath ▮ Main: 1 +1 Wooded Foothills
Revision 15 February 1, 2022 KingKia
Revision 14 January 29, 2022 KingKia
Revision 13 November 3, 2021 KingKia
Revision 12 October 5, 2021 KingKia
Revision 11 September 26, 2021 KingKia
Revision 9 September 25, 2021 KingKia
Revision 8 September 22, 2021 KingKia
Revision 6 September 21, 2021 KingKia
Revision 5 September 20, 2021 KingKia
Revision 4 September 20, 2021 KingKia
Revision 3 September 20, 2021 KingKia
Revision 2 September 20, 2021 KingKia
Revision 1 September 20, 2021 KingKia
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