Flashback--{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{G}
Acorn Harvest
Sorcery
Create two 1/1 green Squirrel creature tokens.
Flashback--{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{3}{G}{G}
Deep Forest Hermit
Creature - Elf Druid
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1 /
1
{3}{G}{G}
Deep Forest Hermit
Creature - Elf Druid
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1 /
1
{3}{G}{G}
Deep Forest Hermit
Creature - Elf Druid
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1 /
1
{3}{G}{G}
Deep Forest Hermit
Creature - Elf Druid
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
1 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{5}{G}
Nut Collector
Creature - Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold -- Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
1 /
1
{5}{G}
Nut Collector
Creature - Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold -- Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
1 /
1
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
{2}{G}
Song of the Dryads
Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
{2}{G}
Song of the Dryads
Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
{2}{G}
Song of the Dryads
Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
{2}{G}
Song of the Dryads
Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{1}{G}{G}
Squirrel Nest
Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
{2}{G}{G}
Squirrel Wrangler
Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
2 /
2
{2}{G}{G}
Squirrel Wrangler
Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
2 /
2
--
Swarmyard
Land
{T}: Add {C}.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
--
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
--
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
--
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
--
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{3}{G}
Acorn Harvest
Sorcery
Create two 1/1 green Squirrel creature tokens.
Flashback--{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{G}
Acorn Harvest
Sorcery
Create two 1/1 green Squirrel creature tokens.
Flashback--{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Chatter of the Squirrel
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Chatter of the Squirrel
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Chatter of the Squirrel
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Chatter of the Squirrel
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.