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Viewing revision 85. There is a more recent version of this deck.
Kros, Politics & Counters
The main aim of the deck is to ramp into Kros, Defense Contractor soon while protecting it well. Then, some creatures will go big with counters to move them to opponents' creatures so they can't attack us. Since their creatures will be tapped they'll be open for us to attack for draws and extra land drops with cards like Kodama of the West Tree with Cold-Eyed Selkie.
In the late we'll have to have control over the table enough to either have giant creatures or a completed Luminarch Ascension and we will be able to just swing with everything.
The deck includes some instant-speed answers to dissuade opponents from attacking us without spending cards or mana, everything is valid on court!
Cool tricks: Luminarch Ascension doesn't stop gaining counters after the 4th, so they can be recyclable with Nesting Grounds, Power Conduit or Leech Bonder to goad opp's creatures 😎
This 2 cards are also meant to use age counters from Mystic Remora and -1/-1 counters from Glen Elendra Archmage when we use his ability.
Another win-con is to straightforward steal their buffed creatures so we can not only decide who they attack but also enjoy of their other utilities.
Monarch or Initiative strategies are meant to add spice to the fact our opponents can't attack us, so we'll be able to maintain those permanent benefits for a long time, drawing with the Monarch and goading with the Undercity. Even if they take them from us it will only benefit us since they will start focusing even more in attacking each other :)
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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