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--- Modern Abzan Panharmonicon ---
Objective: Duplicate a bunch of neat effects to gain card advantage and powerful creatures.
Strengths: While we have to wait at least 3 turns for Panharmonicon, we can pass the time with good-old mana-efficient creatures. We're able to go wide pretty quickly as well as stay on the defensive with Wall of Omens or Siege Rhino. Once we start getting multiple ETB triggers, the game quickly gets out of hand, with KoA able to cover a lot of ground. She can go tall, get us some much-needed artifact/enchantment removal, or extra life in a pinch. Rhino gets us 6 damage in addition to 6 life, which, when made repeatable with Restoration Angel, quickly adds up.
Weaknesses: As with any creature-heavy deck, boardwipes are really bad for us, so it's important to know when and where you'll be running into them, and holding back when necessary. Eternal Witness helps us a lot, so be sure to keep her in your hand to prepare for a boardwipe.
--- How to Play ---
Early Game (turns 1-3): Shore up defenses with Wall of Omens and Knight of Autumn.
Midgame (Turns 4-6): Once you get a Panharmonicon or Restoration Angel down, start repeating ETBs, like Siege Rhino or Wall of Omens.
Midgame II: If Panharmonicon isn't showing up, concentrate your offenses into Resto+Rhino and keep up with the life and damage you get from the ETB. Best time to do it is at the end of an opponent's turn or in response to a removal spell.
Midgame III: You can stall for time with Eternal Witness/Primal Command recursion and prevent your opponent from drawing anything useful.
Endgame (Turns 7+): Eventually, either the recurring life loss from the Rhinos or the considerably buffed KoAs will be too much to handle each turn.
Sideboarding: We have a variety of tools to handle different kinds of decks.
U/W Control: +3 Kitesail Freebooter, -2 Path to Exile, -1 Shalai
Burn: -1 Panharmonicon, -1 Primal Command, +2 Shriekmaw
Humans: +1 Settle the Wreckage, +2 Shriekmaw, -2 Panharmonicon, -1 Primal Command
Living End: +2 Eerie Interlude, +1 Relic, +1 Sigarda, -1 Primal Command, -1 Panharmonicon, -1 Shalai, -1 EWit
Mardu Pyromancer: +2 Illness in the Ranks, +1 Worship, +1 Sigarda, -1 Primal Command, -1 Panharmonicon, -1 Flickerwisp, -1 Eldritch Evolution
Death's Shadow: +1 Worship, +1 Settle the Wreckage, -2 Panharmonicon
Storm: +2 Damping Sphere, +2 Illness in the Ranks, +3 Kitesail Freebooter, -3 Path to Exile, -1 Eldritch Evolution, -2 Panharmonicon, -1 Primal Command
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Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |
Comparar | Revisión | Creado | Por | |||
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» | Revisión 4 | Enero 11, 2019 | Iwara | |||
Revisión 3 | Noviembre 30, 2018 | Iwara | ||||
Revisión 2 | Noviembre 30, 2018 | Iwara | ||||
Revisión 1 | Noviembre 26, 2018 | Iwara |