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Big and Angry(green and red) (Standard)

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I like to focus on low cost menacing creatures with this deck and then move on to larger, unstoppable creatures in the late game. The burn spells i put in are to take out any creatures that are particularly annoying (deathtouch). The Gruul War Chants help to stop my creatures from getting blocked. I've also noticed that token decks are hard to play against with this deck because it relies heavily on large individual creatures. It can get especially rough if the tokens have flying. I've tried to fix that by adding anger of the gods and some low cost creatures with reach. The deck is currently standard and I'm looking for suggestions on cards to add/remove as long as the cards being added are standard.

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Gruul Guildgate, Unknown Shores, Ghor-Clan Rampager, Savageborn Hydra, Stormbreath Dragon, Nylea, God of the Hunt, Purphoros, God of the Forge, Crocanura, Viashino Shanktail, Kalonian Tusker, Polukranos, World Eater, Wrecking Ogre, Ogre Battledriver, Ruric Thar, the Unbowed, Pyrewild Shaman, Rubblebelt Raiders, Skylasher, Shivan Dragon, Anger of the Gods, Gruul War Chant, Destructive Revelry, Act of Treason, Annihilating Fire, Mizzium Mortars, Gruul Charm, Portent of Betrayal, Xenagos, the Reveler.

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» Revision 3 January 28, 2014 AngrySatyr
Revision 2 January 28, 2014 AngrySatyr
Revision 1 January 28, 2014 AngrySatyr
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