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{4}
Aetherworks Marvel
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).

{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
{5}{U}{U}
Agent of Treachery
Creature - Human Rogue
When Agent of Treachery enters the battlefield, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
2 / 3
{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{5}{W}{W}
Angelic Arbiter
Creature - Angel
Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.
5 / 6
{4}{W}{W}
Angelic Guardian
Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
5 / 5
{W}
Animate Wall
Enchantment - Aura
Enchant Wall

Enchanted Wall can attack as though it didn't have defender.
{5}
Antler Skulkin
Artifact Creature - Scarecrow
{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3 / 3
{1}{W}{W}{W}
Archangel of Tithes
Creature - Angel
Flying

As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
3 / 5
{2}{W}
Arrest
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.
{1}{U}{U}{ // }{1}{U}
Brazen Borrower // Petty Theft
Creature - Faerie Rogue // Instant - Adventure
Flash

Flying

Brazen Borrower can block only creatures with flying.



Return target nonland permanent an opponent controls to its owner's hand.
3 / 1
{3}{U}{U}
Cache Raiders
Creature - Merfolk Rogue
At the beginning of your upkeep, return a permanent you control to its owner's hand.
4 / 4
{5}{U}
Canal Courier
Creature - Human Rogue
When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
3 / 5
{W}{U}
Deft Duelist
Creature - Human Rogue
First strike

Shroud (This creature can't be the target of spells or abilities.)
2 / 1
{1}{U}
Fogwalker
Creature - Spirit
Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
1 / 3
{3}{U}
Forgotten Creation
Creature - Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
3 / 3
{1}{U}
Furtive Homunculus
Creature - Homunculus
Skulk (This creature can't be blocked by creatures with greater power.)
2 / 1
{W}
Goldmeadow Dodger
Creature - Kithkin Rogue
Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
1 / 1
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{4}
Lithoform Engine
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
{5}
Mirari
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
{1}{W}
Mistmeadow Skulk
Creature - Kithkin Rogue
Lifelink, protection from mana value 3 or greater
1 / 1
{3}{W}
Odric, Lunarch Marshal
Legendary Creature - Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3 / 3
{2}{W}{U}
Raff Capashen, Ship's Mage
Legendary Creature - Human Wizard
Flash

Flying

You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
3 / 3
{2}{W/U}
Silkbind Faerie
Creature - Faerie Rogue
Flying

{1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.)
1 / 3
{1}
Skeleton Key
Artifact - Equipment
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip {2}

{1}{W}
Audacious Infiltrator
Creature - Dwarf Rogue
Audacious Infiltrator can't be blocked by artifact creatures.
3 / 1