When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
2 /
3
{4}{G}{G}{G}
Aetherwind Basker
Creature - Lizard
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
7 /
7
{3}{G}{G}{G}
Aggressive Mammoth
Creature - Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
8 /
8
{G}
Almighty Brushwagg
Creature - Brushwagg
Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
1 /
1
{5}{G}
Ambush Krotiq
Creature - Insect
Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
5 /
5
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{5}{G}{G}
Archweaver
Creature - Spider
Reach, trample
5 /
5
{5}{R}{R}
Ashen Monstrosity
Creature - Spirit
Haste
Ashen Monstrosity attacks each combat if able.
7 /
4
{2}{G}
Awaken the Bear
Instant
Target creature gets +3/+3 and gains trample until end of turn.
{3}{G}
Backwoods Survivalists
Creature - Human Warrior
Delirium -- Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
4 /
3
{1}{R}
Blademane Baku
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
{1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
1 /
1
{2}{R}
Bogardan Firefiend
Creature - Elemental Spirit
When Bogardan Firefiend dies, it deals 2 damage to target creature.
2 /
1
{2}{R}
Brutal Deceiver
Creature - Spirit
{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
2 /
2
{2}{R}
Chaosphere
World Enchantment
Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)
{1}{R}{R}
Cunning Bandit
Creature - Human Warrior
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.
At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.
2 /
2
--
Azamuki, Treachery Incarnate
Legendary Creature - Spirit
Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
2 /
2
{4}{R}{R}
Dragon Roost
Enchantment
{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
{R}{R}
Eidolon of the Great Revel
Enchantment Creature - Spirit
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
2 /
2
{1}{R}
Everflame Eidolon
Enchantment Creature - Spirit
Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
{R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.
Enchanted creature gets +1/+1.
1 /
1
{3}{R}{R}
Fire-Omen Crane
Creature - Bird Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
3 /
3
{3}{R}
Flummoxed Cyclops
Creature - Cyclops
Reach
Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
4 /
4
{1}{R}{G}
Hallar, the Firefletcher
Legendary Creature - Elf Archer
Trample
Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
3 /
3
{2}{G}{G}
Kodama of the South Tree
Legendary Creature - Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.