As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
2+* /
2+*
{2}{W}{W}
Angry Mob
Creature - Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
2+* /
2+*
{2}{W}{W}
Angry Mob
Creature - Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
2+* /
2+*
{2}{W}
Rising Populace
Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
2 /
2
{2}{W}
Rising Populace
Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
2 /
2
{2}{W}
Rising Populace
Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
2 /
2
{2}{W}
Rising Populace
Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
2 /
2
{1}{W}{ // }{W}
Shepherd of the Flock // Usher to Safety
Creature - Human Peasant // Instant - Adventure
Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
3 /
1
{1}{W}{ // }{W}
Shepherd of the Flock // Usher to Safety
Creature - Human Peasant // Instant - Adventure
Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
3 /
1
{1}{W}{ // }{W}
Shepherd of the Flock // Usher to Safety
Creature - Human Peasant // Instant - Adventure
Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
3 /
1
{W}
Town Gossipmonger
Creature - Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
1 /
1
--
Incited Rabble
Creature - Human
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
1 /
1
{W}
Town Gossipmonger
Creature - Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
1 /
1
--
Incited Rabble
Creature - Human
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
1 /
1
{W}
Town Gossipmonger
Creature - Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
1 /
1
--
Incited Rabble
Creature - Human
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
1 /
1
{1}{W}
Unruly Mob
Creature - Human
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
1 /
1
{4}{B}{B}
Vindictive Mob
Creature - Human Berserker
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
5 /
5
{4}{B}{B}
Vindictive Mob
Creature - Human Berserker
When Vindictive Mob enters the battlefield, sacrifice a creature.