Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{1}{W}
Adamant Will
Instant
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{1}{W}
Adamant Will
Instant
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{3}{W}
Aven Sentry
Creature - Bird Soldier
Flying
3 /
2
{3}{W}
Aven Sentry
Creature - Bird Soldier
Flying
3 /
2
{3}{W}
Call the Cavalry
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
{3}{W}
Call the Cavalry
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
{3}{W}
Call the Cavalry
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
{3}{W}
Call the Cavalry
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
{3}{W}
Candlelight Vigil
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+2 and has vigilance.
{3}{W}
Candlelight Vigil
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+2 and has vigilance.
{2}{W}
Dub
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
{2}{W}
Dub
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
{1}{W}{W}
Exultant Skymarcher
Creature - Vampire Soldier
Flying
2 /
3
{W}
Healer's Hawk
Creature - Bird
Flying, lifelink
1 /
1
{3}{W}{W}
Herald of Faith
Creature - Angel
Flying
Whenever Herald of Faith attacks, you gain 2 life.
4 /
3
{3}{W}{W}
Herald of Faith
Creature - Angel
Flying
Whenever Herald of Faith attacks, you gain 2 life.
4 /
3
{2}{W}
Luminous Bonds
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{2}{W}
Luminous Bonds
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{3}{W}{W}
Lyra Dawnbringer
Legendary Creature - Angel
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
5 /
5
{2}{W}
Pegasus Courser
Creature - Pegasus
Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
1 /
3
{2}{W}
Pegasus Courser
Creature - Pegasus
Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
1 /
3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{W}
Queen's Commission
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{W}
Rustwing Falcon
Creature - Bird
Flying
1 /
2
{1}{W}
Serra Disciple
Creature - Bird Cleric
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
1 /
1
{1}{W}
Serra Disciple
Creature - Bird Cleric
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
1 /
1
{1}{W}
Serra Disciple
Creature - Bird Cleric
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
1 /
1
{4}{W}{W}
Serra's Guardian
Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.
5 /
5
{4}{W}{W}
Serra's Guardian
Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.
5 /
5
{4}{W}
Shining Aerosaur
Creature - Dinosaur
Flying
3 /
4
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
2 /
2
{W}{W}
Silverbeak Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)