When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U}.
--
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U}.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}{W/U}
Curse of Chains
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
{1}{W/U}
Curse of Chains
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
{1}{W/U}
Curse of Chains
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
{1}{W/U}
Curse of Chains
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
{6}{U}
Dismiss into Dream
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature
{U}: Tap enchanted creature.
{U}: Untap enchanted creature.
{U}
Gigadrowse
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
{U}
Gigadrowse
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
{5}{W}
Harrier Griffin
Creature - Griffin
Flying
At the beginning of your upkeep, tap target creature.
3 /
3
{5}{W}
Harrier Griffin
Creature - Griffin
Flying
At the beginning of your upkeep, tap target creature.
3 /
3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{W}{W}
Loxodon Gatekeeper
Creature - Elephant Soldier
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
2 /
3
{2}{W}{W}
Loxodon Gatekeeper
Creature - Elephant Soldier
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
2 /
3
{2}{W/U}
Minister of Impediments
Creature - Human Advisor
({W/U} can be paid with either {W} or {U}.)
{T}: Tap target creature.
1 /
1
{2}{W/U}
Minister of Impediments
Creature - Human Advisor
({W/U} can be paid with either {W} or {U}.)
{T}: Tap target creature.
1 /
1
{2}{W/U}
Minister of Impediments
Creature - Human Advisor
({W/U} can be paid with either {W} or {U}.)
{T}: Tap target creature.
1 /
1
{2}{W/U}
Minister of Impediments
Creature - Human Advisor
({W/U} can be paid with either {W} or {U}.)
{T}: Tap target creature.
1 /
1
{3}{W}{U}
Palliation Accord
Enchantment
Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.
Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
{3}{W}{U}
Palliation Accord
Enchantment
Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.
Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
{3}{W}{U}
Palliation Accord
Enchantment
Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.
Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
{3}{W}{U}
Palliation Accord
Enchantment
Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.
Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 /
4
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 /
4
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 /
4
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 /
4
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 /
5
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 /
5
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 /
5
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 /
5
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
{4}{W/U}{W/U}
Thoughtweft Gambit
Instant
Tap all creatures your opponents control and untap all creatures you control.
{4}{W/U}{W/U}
Thoughtweft Gambit
Instant
Tap all creatures your opponents control and untap all creatures you control.
{4}{W/U}{W/U}
Thoughtweft Gambit
Instant
Tap all creatures your opponents control and untap all creatures you control.
{4}{W/U}{W/U}
Thoughtweft Gambit
Instant
Tap all creatures your opponents control and untap all creatures you control.
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0 /
7
{1}{U}{U}
Wall of Frost
Creature - Wall
Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.