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{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{2}{U}{U}
Bone to Ash
Instant
Counter target creature spell.

Draw a card.
{4}{U}{U}
Captivating Gyre
Sorcery
Return up to three target creatures to their owners' hands.
{B}
Disfigure
Instant
Target creature gets -2/-2 until end of turn.
{4}
Diviner's Lockbox
Artifact
{1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{4}{U}{U}
Flood of Tears
Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
{2}{U}
Frost Lynx
Creature - Elemental Cat
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 / 2
{U}
Hard Cover
Enchantment - Aura
Enchant creature

Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
{2}
Heart-Piercer Bow
Artifact - Equipment
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{U}{U}
Leyline of Anticipation
Enchantment
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.
{3}{U}
Octoprophet
Creature - Octopus
When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
3 / 3
{2}{U}
Portal of Sanctuary
Artifact
{1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
{1}{U}
Renowned Weaponsmith
Creature - Human Artificer
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

{U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle.
1 / 3
{2}{U}
Sage's Row Denizen
Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
2 / 3
{2}{U}
Sage's Row Denizen
Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
2 / 3
{2}{U}
Sage's Row Denizen
Creature - Vedalken Wizard
Whenever another blue creature enters the battlefield under your control, target player mills two cards.
2 / 3
{B}
Scheming Symmetry
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
{5}{U}{U}
Scholar of the Ages
Creature - Human Wizard
When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.
3 / 3
{U}
Spectral Sailor
Creature - Spirit Pirate
Flash (You may cast this spell any time you could cast an instant.)

Flying

{3}{U}: Draw a card.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{U}{B}
Tomebound Lich
Creature - Zombie Wizard
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.
1 / 3
{2}{B}
Unholy Indenture
Enchantment - Aura
Enchant creature

When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{2}{U}
Warden of Evos Isle
Creature - Bird Wizard
Flying

Creature spells with flying you cast cost {1} less to cast.
2 / 2
{3}{U}
Yarok's Wavecrasher
Creature - Elemental
When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand.
4 / 4

{4}
Anvilwrought Raptor
Artifact Creature - Bird
Flying

First strike (This creature deals combat damage before creatures without first strike.)
2 / 1
{2}{B}
Barony Vampire
Creature - Vampire
3 / 2
{1}
Colossus Hammer
Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.

Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Colossus Hammer
Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.

Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
{4}{U}{U}
Frilled Sea Serpent
Creature - Serpent
{5}{U}{U}: Frilled Sea Serpent can't be blocked this turn.
4 / 6
{1}
Grafdigger's Cage
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.
{1}{B}
Legion's End
Sorcery
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
{3}
Salvager of Ruin
Artifact Creature - Construct
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
2 / 1
{B}
Sanitarium Skeleton
Creature - Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
1 / 2
{B}
Sanitarium Skeleton
Creature - Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
1 / 2
{4}{B}{B}
Thought Distortion
Sorcery
This spell can't be countered.

Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
{1}{U}
Zephyr Charge
Enchantment
{1}{U}: Target creature gains flying until end of turn.
{1}{U}
Zephyr Charge
Enchantment
{1}{U}: Target creature gains flying until end of turn.