{T}: Put a bounty counter on target nonblack creature.
{T}: Destroy target creature with a bounty counter on it.
2 /
2
{B}
Defile
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
--
Flagstones of Trokair
Legendary Land
{T}: Add {W}.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
{G}
Forgotten Lore
Sorcery
Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
--
Hall of Heliod's Generosity
Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
{3}
Myr Welder
Artifact Creature - Myr
Imprint -- {T}: Exile target artifact card from a graveyard.
Myr Welder has all activated abilities of all cards exiled with it.
1 /
4
{3}{W}
Null Chamber
World Enchantment
As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
{3}{U}{R}{W}
Numot, the Devastator
Legendary Creature - Dragon
Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
6 /
6
{5}{U}{U}
Patron of the Moon
Legendary Creature - Spirit
Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
{1}: Put up to two land cards from your hand onto the battlefield tapped.
5 /
4
{2}{W}
Peacekeeper
Creature - Human
At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}.
Creatures can't attack.
1 /
1
{G}
Root Maze
Enchantment
Artifacts and lands enter the battlefield tapped.
--
Shizo, Death's Storehouse
Legendary Land
{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
--
Tower of the Magistrate
Land
{T}: Add {C}.
{1}, {T}: Target creature gains protection from artifacts until end of turn.