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Select Main Deck Cards

{1}{U}
Anticipate
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{2}{U}
Arrester's Admonition
Instant
Return target creature to its owner's hand.

Addendum -- If you cast this spell during your main phase, draw a card.
{2}{G}{G}
Baloth Gorger
Creature - Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
4 / 4
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.



Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* / *
{1}{B}
Bladebrand
Instant
Target creature gains deathtouch until end of turn.

Draw a card.
--
Cave of Temptation
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
{4}{U}
Chillbringer
Creature - Elemental
Flying

When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
3 / 3
{3}{B}{B}
Clackbridge Troll
Creature - Troll
Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
8 / 8
{G}{U}
Coiling Oracle
Creature - Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1 / 1
{2}{U/B}{U/B}{ // }{3}{U}{B}
Connive // Concoct
Sorcery // Sorcery
Gain control of target creature with power 2 or less.



Surveil 3, then return a creature card from your graveyard to the battlefield.
{5}{B}
Consign to the Pit
Sorcery
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
--
Crumbling Vestige
Land
Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color.

{T}: Add {C}. ({C} represents colorless mana.)
{2}{G}
Crushing Canopy
Instant
Choose one --

• Destroy target creature with flying.

• Destroy target enchantment.
{1}{B}{B}{G}
Deathsprout
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{5}{B}
Debtors' Transport
Creature - Thrull
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
5 / 3
--
Desert of the Indomitable
Land - Desert
Desert of the Indomitable enters the battlefield tapped.

{T}: Add {G}.

Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.

{T}: Add {U} or {B}.
{2}{U}
Dimir Informant
Creature - Human Rogue
When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
1 / 4
{3}
Dimir Keyrune
Artifact
{T}: Add {U} or {B}.

{U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
{2}{G}
District Guide
Creature - Elf Scout
When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
2 / 2
{1}{G}
Druid of the Cowl
Creature - Elf Druid
{T}: Add {G}.
1 / 3
{2}{G}
Elvish Rejuvenator
Creature - Elf Druid
When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
1 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{5}{B}
Feral Abomination
Creature - Thrull
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
5 / 5
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
{2}{G}
Generous Stray
Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1 / 2
{B}{G}
Glowspore Shaman
Creature - Elf Shaman
When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.
3 / 1
{B}{B}{G}{G}
Golgari Findbroker
Creature - Elf Shaman
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
3 / 4
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{3}
Golgari Keyrune
Artifact
{T}: Add {B} or {G}.

{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{4}{B}{B}
Gravewaker
Creature - Bird Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)

{5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped.
5 / 5
{3}
Haunted Cloak
Artifact - Equipment
Equipped creature has vigilance, trample, and haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{3}{B}
Ill-Gotten Inheritance
Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
{G/U}{ // }{1}{G}{U}
Incubation // Incongruity
Sorcery // Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.



Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
{4}
Irontread Crusher
Artifact - Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 6
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
--
Jwar Isle Refuge
Land
Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{3}
Mana Geode
Artifact
When Mana Geode enters the battlefield, scry 1.

{T}: Add one mana of any color.
{3}
Manalith
Artifact
{T}: Add one mana of any color.
--
Memorial to Unity
Land
Memorial to Unity enters the battlefield tapped.

{T}: Add {G}.

{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
{3}{B}{G}
Moldervine Reclamation
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{2}{G}
New Horizons
Enchantment - Aura
Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has "{T}: Add two mana of any one color."
{1}{U}{B}
Notion Rain
Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{1}{B}{G}
Nyx Weaver
Enchantment Creature - Spider
Reach

At the beginning of your upkeep, mill two cards.

{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
2 / 3
{2}{B}
Ob Nixilis's Cruelty
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.

{T}: Add {B}, {G}, or {U}.
{3}{G}{G}
Overgrown Armasaur
Creature - Dinosaur
Enrage -- Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
4 / 4
{2}{B}{G}
Poison-Tip Archer
Creature - Elf Archer
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever another creature dies, each opponent loses 1 life.
2 / 3
{1}{U}
Radical Idea
Instant
Draw a card.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 / 3
{2}{B}
Recover
Sorcery
Return target creature card from your graveyard to your hand.

Draw a card.
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{B}{G}
Rhizome Lurcher
Creature - Fungus Zombie
Undergrowth -- Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
2 / 2
{4}{G}
Rhox Oracle
Creature - Rhino Monk
When Rhox Oracle enters the battlefield, draw a card.
4 / 2
{2}{B}{B}
Rite of Belzenlok
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II -- Create two 0/1 black Cleric creature tokens.

III -- Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
--
Rupture Spire
Land
Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
{1}{U}
Sage's Row Savant
Creature - Vedalken Wizard
When Sage's Row Savant enters the battlefield, scry 2.
2 / 1
{1}{G}
Satyr Wayfinder
Creature - Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 / 1
{1}{U}
Shimmer of Possibility
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
{1}{G}
Silhana Wayfinder
Creature - Elf Scout
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
2 / 1
{3}
Simic Keyrune
Artifact
{T}: Add {G} or {U}.

{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{3}
Skittering Surveyor
Artifact Creature - Construct
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1 / 2
{1}{B}{G}
Slimefoot, the Stowaway
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

{4}: Create a 1/1 green Saproling creature token.
2 / 3
{B/G}{ // }{2}{B}{G}
Status // Statue
Instant // Instant
Target creature gets +1/+1 and gains deathtouch until end of turn.



Destroy target artifact, creature, or enchantment.
{B}{G}{U}
Sultai Ascendancy
Enchantment
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{B}{G}{U}
Sultai Charm
Instant
Choose one --

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.
--
Survivors' Encampment
Land - Desert
{T}: Add {C}.

{T}, Tap an untapped creature you control: Add one mana of any color.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{G}{U}
Tatyova, Benthic Druid
Legendary Creature - Merfolk Druid
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
3 / 3
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{1}{G}{G}
Thrashing Brontodon
Creature - Dinosaur
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
3 / 4
{G}
Unbridled Growth
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Add one mana of any color."

Sacrifice Unbridled Growth: Draw a card.
{3}{B}{B}
Vampire Sovereign
Creature - Vampire Noble
Flying

When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
3 / 4
{5}{B}{B}{B}
Vilis, Broker of Blood
Legendary Creature - Demon
Flying

{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)
8 / 8
{B}{B}
Walk the Plank
Sorcery
Destroy target non-Merfolk creature.