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Deck based from MTGS Deck Creation Thread:
https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/767281-rg-super-vengevine
(*I strongly suggest to read the 1st page of this thread, credits to mtgs user: izzetmage)
RG Vengevine is an aggro deck that focuses on triggering Vengevine using cheap creatures. It’s like an 8-whack (BTE into Bushwhacker) style of play but with bigger and recursive creatures aka “Big Whack”. If you like 8-whack then you might like this one too.
Rev.11: Faithless Looting Ban
Rev.16: Once Upon a Time Ban
Rev.26: The Wonder Package
Enablers
Payoffs
Other Cards
Sideboard
Most of our sideboard choice are in the form of creature or something that can work from the graveyard (Flashback) to take advantage of Gather the Pack and Commune with the Gods, digging 5 cards deep will increase the chance of getting the sideboard.
Usual Boarded Out Cards
Note: Consistency has suffered a lot after the ban of Faithless Looting and Once Upon a Time.
Stonecoil Serpent - Bad against Archmage's Charm and CMC removal (Fatal Push / Prismatic Ending).
Noose Constrictor - Good but I've played alot of games without it and didn't miss. Consider it when your meta has alot of bounce effect (Brazen Barrower, T3feri, etc).
Dragon's Rage Channeler - Nonbo with Ox, needs alot of tweaking in order to achieve delirium consistently.
Ragavan, Nimble Pilferer - Good Card but too expensive.
Hooting Mandrills - It’s good and aggressive, T3 Mandrills > Surge Bushwhacker > Trigger Vengevine and atk for 12 power is always a surprise for opponent, current version plays Ox of Agonas over Mandrills to refuel cards, meta atm has a lot of removal where we find a need to draw more in order to recur vengevine. I’ll gladly bring back Mandrills if ever there’s a good card draw option out.
Hidden Herbalists - Can be considered if using Hooting Mandrills or other spells that can use the revolt ETB mana.
Bonecrusher Giant // Stomp - The idea is to have an answer for Sanctifier En-Vec and other pro-red creature depending with the fact that opponent usually do lousy blocks with them when facing red creatures. This trick works but can only work by surprise, playing regularly in LGS makes opponent aware with this trick.
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