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[EDH]Gaak-ing (EDH / Commander) [Revision 10]

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Zeige Revision 10. There is a more recent version of this deck.

Deck Description
This deck utilizes Hogaak's unique characteristics (high mana value, high power/toughness for almost free) as an enabler for card draw (Greater Good), tokens (Tend the Pests) and life gain (Reckoner's Bargain).
The deck plans to win with the following methods:

Power Level: 6~7 (Just my assumption, I'll appreciate if someone can give their assessment here.)

Deck Restrictions

  • No non-land tutor in any form.
  • No game winning combo.
  • Budget around $200

Card Summary (Rev.8)

  • Land: 36
  • Ramp: 10
  • Card Draw/Filter: 12 *more than 1 card
  • Removal: 16 (2 Board Wipes)
  • GY Filler: 14 *more than 1 card
  • Recursion: 9 *Graveyard to Play/Hand
  • Sac Outlet: 6 *Instant speed
  • Token Generator: 8 *produces more than 1 token

Exclusions

Combo

Hogaak, Arisen Necropolis + Greater Good + Zombie Infestation:
Result: Draw your library.

Requires: All permanents on the battlefield.

Steps: Sacrifice Hogaak to Greater Good, drawing 8 and discarding 3 (net gain of 5 cards), then discard 4 to Zombie Infestation creating 2 black zombie tokens, tap them and exile 5 of the 7 cards you put into the graveyard and cast Hogaak from the graveyard. Repeat until you draw your library.

Hogaak, Arisen Necropolis + Greater Good + Desecrated Tomb + 2 Initial Creatures for Convoke:
Result: Draw your library.

Requires: All permanents on the battlefield.

Steps: Play Hogaak from graveyard by convoking 2 creatures and delving atleast 1 creature card, Desecrated Tomb triggers twice making two Bats (1 from Hogaak leaving graveyard to stack and 1 from delving creature). Sacrifice Hogaak and a tapped Creature (Ex. 1/1 Bat token) for Greater Good, drawing a total of nine, discarding six (ensure to discard atleast 1 creature card). Recast Hogaak and delve atleast 1 creature card. Repeat.

Upgrades
Birds of Paradise and Deathrite Shaman - Lower mana cost and can produce both color, one downside of the budget list is the risk of color screw.
Fetch Lands - Mana Fixing and Delve
Boseiju, Who Endures - Utility Land
Shizo’s Death Storehouse - Evasion
Life from the Loam - Graveyard Enabler and Re-buy utility lands.
Yawgmoth, Thran Physician - Card draw and interaction.
Toxic Deluge - Great boardwipe

Good Read/References

Tested Cards

  • Journey to Eternity: Takes too much setup to work.
  • Hagra Mauling: Too costly, no slot for a 4 cmc single target removal.
  • Winding Way / Mulch: Opt for a more self-milling effect (Gather the Pack and the like).
  • Corpse Churn: Weak self-mill and weak target for recursion. (Grapple with the Past gets a nod due to it’s ability to take land which is crucial early game)
  • MDFC Tapped Land: Most likely to be played as a land because consistently making land drops is better than the flexibility it provides.
  • Scute Swarm: A good card but the incremental board presence attracts a lot of attention plus difficult token management.
  • Grist, the Hunger Tide: It's good but less likely to stay on board. Main use is removal and that requires extra creature to use (Current Slot: Ravenous Chupacambra).
  • Perpetual Timepiece: I can’t see the value of it’s ability to save the graveyard, it’s fine for me if they nuke the graveyard using one time effect (Bojuka Bog) but for Rest in Peace type of effect I’d rather have removal for them rather than this card. I think this card will be useful in a combo build rather than a combat built.

Tags

Dieses Deck scheint in EDH / Commander legal zu sein!

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Dies sind alle verfügbaren Revisionen dieses Decks. Klicke auf eine Revisionen, um das Deck zu sehen, wie es zu diesem Zeitpunkt aussah.
  Vergleichen Revision Erstellt Von
Revision 48 April 26, 2024 killer_eye
Revision 47 Januar 11, 2024 killer_eye
Revision 46 Dezember 7, 2023 killer_eye
Revision 45 Oktober 24, 2023 killer_eye
Pre LCI
Revision 44 Februar 12, 2023 killer_eye
Stable Version
Revision 43 Februar 5, 2023 killer_eye
Utopia Mycon combo
Revision 42 Januar 28, 2023 killer_eye
Revision 41 Januar 24, 2023 killer_eye
Revision 40 Januar 22, 2023 killer_eye
Revision 39 Januar 2, 2023 killer_eye
Revision 38 Dezember 27, 2022 killer_eye
Revision 37 Dezember 23, 2022 killer_eye
Stable Version
Revision 36 Dezember 15, 2022 killer_eye
Revision 35 November 11, 2022 killer_eye
Revision 34 Oktober 22, 2022 killer_eye
Stable Version
Revision 33 Oktober 7, 2022 killer_eye
Revision 32 September 25, 2022 killer_eye
Primer Update
Revision 31 September 7, 2022 killer_eye
Revision 30 Juli 30, 2022 killer_eye
Xmage Tested
Revision 29 Juni 25, 2022 killer_eye
Revision 28 Juni 10, 2022 killer_eye
Revision 27 Juni 5, 2022 killer_eye
Revision 26 Juni 1, 2022 killer_eye
Revision 25 Mai 23, 2022 killer_eye
Protection
Revision 24 Mai 18, 2022 killer_eye
Revision 23 Mai 16, 2022 killer_eye
Revision 22 Mai 15, 2022 killer_eye
Revision 21 Mai 10, 2022 killer_eye
Revision 20 Mai 6, 2022 killer_eye
Revision 19 Mai 2, 2022 killer_eye
Revision 18 Mai 2, 2022 killer_eye
Revision 17 April 30, 2022 killer_eye
Revision 15 April 23, 2022 killer_eye
Revision 14 April 23, 2022 killer_eye
Revision 13 April 14, 2022 killer_eye
Revision 12 April 9, 2022 killer_eye
Increase basic lands for bloodmoon
Revision 11 April 8, 2022 killer_eye
» Revision 10 April 5, 2022 killer_eye
Revision 8 März 21, 2022 killer_eye
Revision 7 März 19, 2022 killer_eye
Revision 5 März 15, 2022 killer_eye
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Revision 3 Februar 15, 2022 killer_eye
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Revision 1 Februar 8, 2022 killer_eye
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