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{2}
Anvil of Bogardan
Artifact
Players have no maximum hand size.

At the beginning of each player's draw step, that player draws an additional card, then discards a card.
{2}
Anvil of Bogardan
Artifact
Players have no maximum hand size.

At the beginning of each player's draw step, that player draws an additional card, then discards a card.
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
{B}
Circling Vultures
Creature - Bird
Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
3 / 2
{B}
Circling Vultures
Creature - Bird
Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
3 / 2
{B}
Circling Vultures
Creature - Bird
Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
3 / 2
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{3}{B}
Fetid Horror
Creature - Shade Horror
{B}: Fetid Horror gets +1/+1 until end of turn.
1 / 2
{3}{B}
Fetid Horror
Creature - Shade Horror
{B}: Fetid Horror gets +1/+1 until end of turn.
1 / 2
{3}{B}
Fetid Horror
Creature - Shade Horror
{B}: Fetid Horror gets +1/+1 until end of turn.
1 / 2
{3}{B}
Fetid Horror
Creature - Shade Horror
{B}: Fetid Horror gets +1/+1 until end of turn.
1 / 2
--
Gemstone Mine
Land
Gemstone Mine enters the battlefield with three mining counters on it.

{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
--
Gemstone Mine
Land
Gemstone Mine enters the battlefield with three mining counters on it.

{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
--
Gemstone Mine
Land
Gemstone Mine enters the battlefield with three mining counters on it.

{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
{1}{B}
Grave Servitude
Enchantment - Aura
You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.
{1}{B}
Grave Servitude
Enchantment - Aura
You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.
{R}
Hearth Charm
Instant
Choose one --

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.
{R}
Hearth Charm
Instant
Choose one --

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.
{R}
Hearth Charm
Instant
Choose one --

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.
{R}
Hearth Charm
Instant
Choose one --

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}{B}
Necratog
Creature - Atog
Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
1 / 2
{1}{B}{B}
Necratog
Creature - Atog
Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
1 / 2
{1}{B}{B}
Necratog
Creature - Atog
Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
1 / 2
{1}{B}{B}
Necratog
Creature - Atog
Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
1 / 2
{X}
Phyrexian Marauder
Artifact Creature - Phyrexian Construct
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.

Phyrexian Marauder can't block.

Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
0 / 0
{X}
Phyrexian Marauder
Artifact Creature - Phyrexian Construct
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.

Phyrexian Marauder can't block.

Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
0 / 0
{X}
Phyrexian Marauder
Artifact Creature - Phyrexian Construct
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.

Phyrexian Marauder can't block.

Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
0 / 0
{X}
Phyrexian Marauder
Artifact Creature - Phyrexian Construct
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.

Phyrexian Marauder can't block.

Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
0 / 0
--
Rocky Tar Pit
Land
Rocky Tar Pit enters the battlefield tapped.

{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Rocky Tar Pit
Land
Rocky Tar Pit enters the battlefield tapped.

{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{1}
Straw Golem
Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice Straw Golem.
2 / 3
{1}
Straw Golem
Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice Straw Golem.
2 / 3
{1}
Straw Golem
Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice Straw Golem.
2 / 3
{1}
Straw Golem
Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice Straw Golem.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Vampiric Tutor
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

{1}{B}
Barrow Ghoul
Creature - Zombie
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
4 / 4
{1}{B}
Barrow Ghoul
Creature - Zombie
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
4 / 4
{3}{B}
Dirtwater Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

{B}: Dirtwater Wraith gets +1/+0 until end of turn.
1 / 3
{B}
Ebony Charm
Instant
Choose one --

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
{B}
Ebony Charm
Instant
Choose one --

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
{B}
Ebony Charm
Instant
Choose one --

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
{1}{R}
Fit of Rage
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
{1}{R}
Fit of Rage
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
{B}
Funeral Charm
Instant
Choose one --

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
{B}
Funeral Charm
Instant
Choose one --

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
{B}
Funeral Charm
Instant
Choose one --

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
{1}{R}
Pyric Salamander
Creature - Salamander
{R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
1 / 1
{1}{R}
Pyric Salamander
Creature - Salamander
{R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
1 / 1
{B}
Sewer Rats
Creature - Rat
{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
1 / 1
{B}
Sewer Rats
Creature - Rat
{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
1 / 1
{B}
Shadow Guildmage
Creature - Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library.

{R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you.
1 / 1
{B}
Shadow Guildmage
Creature - Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library.

{R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you.
1 / 1
{1}{B}
Skulking Ghost
Creature - Spirit
Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
2 / 1
{1}{B}
Skulking Ghost
Creature - Spirit
Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
2 / 1
{1}{R}
Song of Blood
Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
{B}
Soulshriek
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
{B}
Soulshriek
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
{B}
Soulshriek
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
{B}
Soulshriek
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.