Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
6 /
6
{1}{B}
Bitter Triumph
Instant
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
{B}
Bone Shards
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
{B}
Bubbling Muck
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
{1}{B}
Cabal Ritual
Instant
Add {B}{B}{B}.
Threshold -- Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
--
Cabal Stronghold
Land
{T}: Add {C}.
{3}, {T}: Add {B} for each basic Swamp you control.
{3}{B}
Crypt Ghast
Creature - Spirit
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional {B}.
2 /
2
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}{B}
Dauthi Voidwalker
Creature - Dauthi Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3 /
2
{B}
Entomb
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
{4}{B}{B}
Grave Titan
Creature - Giant
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
6 /
6
{4}{B}{B}
Infernal Sovereign
Creature - Demon
Flying, trample
Skip your draw step.
Whenever you play a land or cast a spell, you draw a card and you lose 1 life.
6 /
6
{2}
Jet Medallion
Artifact
Black spells you cast cost {1} less to cast.
{3}{B}{B}{B}
Massacre Wurm
Creature - Phyrexian Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
6 /
5
{1}{B}
Orcish Bowmasters
Creature - Orc Archer
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1 /
1
{1}{B}
Persist
Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{B}
Rain of Filth
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
{B}
Reanimate
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
{2}{B}{B}
Sheoldred, the Apocalypse
Legendary Creature - Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
4 /
5
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2 /
2
{2}{B}{B}
Tendrils of Agony
Sorcery
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{1}{B}
Unmarked Grave
Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{2}{B}
Yawgmoth's Will
Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.