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Select Main Deck Cards

{2}{R}{R}
Aether Flash
Enchantment
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
{4}
Akroan Horse
Artifact Creature - Horse
Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
0 / 4
{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{2}{G}
Arachnogenesis
Instant
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
{1}{B}{R}
Backlash
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{3}{B}{B}
Black Market
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
{3}{B}
Blood Reckoning
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
{1}{B}
Blood Seeker
Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
1 / 1
{5}{B}{R}
Captive Audience
Enchantment
Captive Audience enters the battlefield under the control of an opponent of your choice.

At the beginning of your upkeep, choose one that hasn't been chosen --

• Your life total becomes 4.

• Discard your hand.

• Each opponent creates five 2/2 black Zombie creature tokens.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{1}{R}
Circle of Flame
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{G}
Constant Mists
Instant
Buyback--Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.
{2}{B}
Curse of Disturbance
Enchantment - Aura Curse
Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
{2}{B}{G}
Deathreap Ritual
Enchantment
Morbid -- At the beginning of each end step, if a creature died this turn, you may draw a card.
{1}{B}
Diabolic Intent
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.
{2}{R}{R}
Disrupt Decorum
Sorcery
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
{2}
Dolmen Gate
Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
{2}{R}{R}{G}{G}
Dragonlair Spider
Creature - Spider
Reach

Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
5 / 6
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
{G}
Essence Warden
Creature - Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
1 / 1
{3}{G}
Explosive Vegetation
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Forbidden Orchard
Land
{T}: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}
Genesis Chamber
Artifact
Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
{2}{R}
Goblin Spymaster
Creature - Goblin Rogue
First strike

At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
2 / 1
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{3}{G}
Gorm the Great
Legendary Creature - Giant Warrior
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)

Vigilance

Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
2 / 7
{R}{R}
Grenzo, Havoc Raiser
Legendary Creature - Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one --

• Goad target creature that player controls.

• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
2 / 2
{2}
Gruul Signet
Artifact
{1}, {T}: Add {R}{G}.
{1}{B}{B}
Hissing Miasma
Enchantment
Whenever a creature attacks you, its controller loses 1 life.
{3}{R}{R}
Hunted Dragon
Creature - Dragon
Flying, haste

When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
6 / 6
{B}{B}
Hunted Horror
Creature - Horror
Trample

When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
7 / 7
{2}{G}{G}
Hunted Troll
Creature - Troll Warrior
When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.

{G}: Regenerate Hunted Troll.
8 / 4
{1}{R}
Impact Tremors
Enchantment
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
{4}{B}{B}
Infernal Genesis
Enchantment
At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.
{3}{R}{R}
Kazuul, Tyrant of the Cliffs
Legendary Creature - Ogre Warrior
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
5 / 4
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{B}{B}
Koskun Falls
World Enchantment
At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{2}{R}{R}
Leyline of Combustion
Enchantment
If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.

Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
--
Lotus Field
Land
Hexproof

Lotus Field enters the battlefield tapped.

When Lotus Field enters the battlefield, sacrifice two lands.

{T}: Add three mana of any one color.
{3}{B}
Marchesa's Decree
Enchantment
When Marchesa's Decree enters the battlefield, you become the monarch.

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
--
Meteor Crater
Land
{T}: Choose a color of a permanent you control. Add one mana of that color.
{5}
Mind's Eye
Artifact
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{B}{B}
No Mercy
Enchantment
Whenever a creature deals damage to you, destroy it.
{5}
Pariah's Shield
Artifact - Equipment
All damage that would be dealt to you is dealt to equipped creature instead.

Equip {3}
{1}{B}{G}
Pharika, God of Affliction
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
5 / 5
{2}
Rakdos Signet
Artifact
{1}, {T}: Add {B}{R}.
{2}{R}
Rampaging Ferocidon
Creature - Dinosaur
Menace

Players can't gain life.

Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
3 / 3
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
--
Reflecting Pool
Land
{T}: Add one mana of any type that a land you control could produce.
{3}{R}{R}
Rite of the Raging Storm
Enchantment
Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
--
Rootbound Crag
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G}.
{4}{R}{G}
Ruric Thar, the Unbowed
Legendary Creature - Ogre Warrior
Vigilance, reach

Ruric Thar, the Unbowed attacks each combat if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
6 / 6
--
Savage Lands
Land
Savage Lands enters the battlefield tapped.

{T}: Add {B}, {R}, or {G}.
{2}{G}{G}
Seed the Land
Enchantment
Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
{5}{B}{B}
Sheoldred, Whispering One
Legendary Creature - Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.
6 / 6
--
Smoldering Marsh
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}{B}{B}
Sower of Discord
Creature - Demon
Flying

As Sower of Discord enters the battlefield, choose two players.

Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
6 / 6
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{X}{G}
Sylvan Offering
Sorcery
Choose an opponent. You and that player each create an X/X green Treefolk creature token.

Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{X}{R}
Tempt with Vengeance
Sorcery
Tempting offer -- Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
{6}{G}{G}
Terastodon
Creature - Elephant
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9 / 9
{3}{B}{R}{G}
Thantis, the Warweaver
Legendary Creature - Spider
Vigilance, reach

All creatures attack each combat if able.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
5 / 5
--
Thespian's Stage
Land
{T}: Add {C}.

{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
{1}{B}
Trespasser's Curse
Enchantment - Aura Curse
Enchant player

Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
{1}{R}
Varchild's War-Riders
Creature - Human Warrior
Cumulative upkeep--Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
3 / 4
{2}{R}
Varchild, Betrayer of Kjeldor
Legendary Creature - Human Knight
Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.

Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.

When Varchild leaves the battlefield, gain control of all Survivors.
3 / 3
{3}{G}{G}{G}
Vigor
Creature - Elemental Incarnation
Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
6 / 6
{3}{B}{G}
Windgrace's Judgment
Instant
For any number of opponents, destroy target nonland permanent that player controls.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G}.
{1}{B}{R}
Xantcha, Sleeper Agent
Legendary Creature - Phyrexian Minion
Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice.

Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.

{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
5 / 5