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Select Main Deck Cards

{3}{W}
Blade Banish
Instant
Exile target creature with power 4 or greater.
{R}
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
{R}
Blisterspit Gremlin
Creature - Gremlin
{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.

Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
1 / 1
{5}{B}
Blitz Leech
Creature - Leech
Flash

When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
5 / 2
{3}{B}
Blood Curdle
Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.
--
Bonders' Enclave
Land
{T}: Add {C}.

{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
{1}{B}
Boot Nipper
Creature - Beast
Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it.
2 / 1
{1}{R}
Cathartic Reunion
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.
{4}{B}
Cavern Whisperer
Creature - Nightmare
Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever this creature mutates, each opponent discards a card.
4 / 4
{W}
Chaplain's Blessing
Sorcery
You gain 5 life.
{1}{W}
Checkpoint Officer
Creature - Human Soldier
{1}{W}, {T}: Tap target creature.
1 / 2
{5}{B}
Chittering Harvester
Creature - Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.
4 / 6
{4}{R}
Cloudpiercer
Creature - Dinosaur
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, you may discard a card. If you do, draw a card.
5 / 4
{4}{W}
Coordinated Charge
Instant
Creatures you control get +2/+1 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Corpse Churn
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
{1}{W}
Drannith Healer
Creature - Human Cleric
Whenever you cycle another card, you gain 1 life.

Cycling {1} ({1}, Discard this card: Draw a card.)
2 / 2
{1}{B}
Durable Coilbug
Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
2 / 2
{1}{B}
Easy Prey
Instant
Destroy target creature with mana value 2 or less.

Cycling {2} ({2}, Discard this card: Draw a card.)
{W}
Ephemerate
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{2}{R}{R}
Everquill Phoenix
Creature - Phoenix
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
4 / 4
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}
Farfinder
Creature - Fox
Vigilance

When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1 / 1
{3}{R}
Ferocious Tigorilla
Creature - Cat Ape
Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
4 / 3
{W}
Fight as One
Instant
Choose one or both --

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.

• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
{W}
Flourishing Fox
Creature - Fox
Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling {1} ({1}, Discard this card: Draw a card.)
1 / 1
{W}
Fragmentize
Sorcery
Destroy target artifact or enchantment with mana value 4 or less.
{2}{R}
Frillscare Mentor
Creature - Human Warrior
When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)

{2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace.
3 / 2
{1}{R}
Go for Blood
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Cycling {1} ({1}, Discard this card: Draw a card.)
{1}{B}
Heartless Act
Instant
Choose one --

• Destroy target creature with no counters on it.

• Remove up to three counters from target creature.
{2}{R}
Heated Debate
Instant
This spell can't be countered. (This includes by the ward ability.)

Heated Debate deals 4 damage to target creature or planeswalker.
{R}
Heightened Reflexes
Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
{2}{W}
Helica Glider
Creature - Nightmare Squirrel
Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.
2 / 2
{3}{W}
Inspiring Roar
Sorcery
Put a +1/+1 counter on each creature you control.
{2}{W}
Keensight Mentor
Creature - Human Cleric
When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.

{1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
1 / 4
{5}{R}
Lava Serpent
Creature - Elemental Serpent
Haste

Cycling {2} ({2}, Discard this card: Draw a card.)
5 / 5
{W}
Light of Hope
Instant
Choose one --

• You gain 4 life.

• Destroy target enchantment.

• Put a +1/+1 counter on target creature.
{2}{W}{W}
Luminous Broodmoth
Creature - Insect
Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
3 / 4
{3}{B}
Lurking Deadeye
Creature - Human Assassin
Flash

When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
4 / 2
{4}{W}
Majestic Auricorn
Creature - Unicorn
Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.
4 / 4
{1}{W}
Maned Serval
Creature - Cat
Vigilance
1 / 4
{2}{B}
Memory Leak
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling {1} ({1}, Discard this card: Draw a card.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}
Mysterious Egg
Creature - Egg
Whenever this creature mutates, put a +1/+1 counter on it.
0 / 2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}{R}
Porcuparrot
Creature - Bird Beast
Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

{T}: This creature deals X damage to any target, where X is the number of times this creature has mutated.
3 / 4
{2}{R}
Prickly Marmoset
Creature - Monkey
First strike

Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn.
2 / 3
{1}{R}
Raking Claws
Instant
Target creature gains double strike until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}{R}{R}
Sanctuary Smasher
Creature - Rhino Beast
First strike

Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)

When you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
6 / 4
{3}
Savai Crystal
Artifact
{T}: Add {R}, {W}, or {B}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{R}{W}
Savai Thundermane
Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
3 / 2
{B}
Serrated Scorpion
Creature - Scorpion
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
1 / 2
{3}{W}{B}
Shadrix Silverquill
Legendary Creature - Elder Dragon
Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.
2 / 5
{1}{R}
Shredded Sails
Instant
Choose one --

• Destroy target artifact.

• Shredded Sails deals 4 damage to target creature with flying.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{R}{W}{B}
Snapdax, Apex of the Hunt
Legendary Creature - Dinosaur Cat Nightmare
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
3 / 5
{W}
Solid Footing
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets +1/+1.

As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
{1}{B/R}{B/R}
Sonorous Howlbonder
Creature - Human Warrior
Menace

Each creature you control with menace can't be blocked except by three or more creatures.
2 / 2
{2}{W}
Spontaneous Flight
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
{2}{B}
Suffocating Fumes
Instant
Creatures your opponents control get -1/-1 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{W}
Take Vengeance
Sorcery
Destroy target tapped creature.
{3}{R}
Tentative Connection
Sorcery
This spell costs {3} less to cast if you control a creature with menace.

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
{4}{B}
Unbreakable Bond
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
{1}{B}
Unexpected Fangs
Instant
Put a +1/+1 counter and a lifelink counter on target creature.
{6}{B}{B}
Void Beckoner
Creature - Nightmare Horror
Deathtouch

Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)

When you cycle Void Beckoner, put a deathtouch counter on target creature you control.
8 / 8
{3}{W}
Vulpikeet
Creature - Fox Bird
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, put a +1/+1 counter on it.
2 / 3
{4}{W}
Wanderer's Strike
Sorcery
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{B}
Zagoth Mamba
Creature - Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
1 / 1