At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 /
3
{2}
Amulet of Safekeeping
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Creature tokens get -1/-0.
{4}
Anvilwrought Raptor
Artifact Creature - Bird
Flying
First strike (This creature deals combat damage before creatures without first strike.)
2 /
1
{4}
Anvilwrought Raptor
Artifact Creature - Bird
Flying
First strike (This creature deals combat damage before creatures without first strike.)
2 /
1
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}
Bag of Holding
Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
--
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
{3}
Diamond Knight
Artifact Creature - Knight
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
1 /
1
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}.
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B}.
{4}
Firemind Vessel
Artifact
Firemind Vessel enters the battlefield tapped.
{T}: Add two mana of different colors.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.
{3}, Sacrifice Fountain of Renewal: Draw a card.
{8}
Gate Colossus
Artifact Creature - Construct
This spell costs {1} less to cast for each Gate you control.
Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
8 /
8
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
{6}
God-Pharaoh's Statue
Legendary Artifact
Spells your opponents cast cost {2} more to cast.
At the beginning of your end step, each opponent loses 1 life.
{6}
God-Pharaoh's Statue
Legendary Artifact
Spells your opponents cast cost {2} more to cast.
At the beginning of your end step, each opponent loses 1 life.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
{5}
Golos, Tireless Pilgrim
Legendary Artifact Creature - Scout
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
{2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
3 /
5
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G}.
{3}
Hierophant's Chalice
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.
{T}: Add {C}.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R}.
--
Lotus Field
Land
Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
{T}: Add three mana of any one color.
{3}{W}
Master Splicer
Creature - Phyrexian Human Artificer
When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
1 /
1
{7}
Meteor Golem
Artifact Creature - Golem
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
3 /
3
{7}
Meteor Golem
Artifact Creature - Golem
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
3 /
3
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}
Navigator's Compass
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.
{T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B}.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}
Pattern Matcher
Artifact Creature - Golem
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
3 /
3
{4}
Pattern Matcher
Artifact Creature - Golem
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
3 /
3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plaza of Harmony
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.
{T}: Add {C}.
{T}: Add one mana of any type that a Gate you control could produce.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.
{T}: Add {B} or {R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.
{T}: Add {B} or {R}.
{2}
Rogue's Gloves
Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Saheeli's Silverwing
Artifact Creature - Drake
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
2 /
3
{4}
Saheeli's Silverwing
Artifact Creature - Drake
Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
2 /
3
{3}{U}
Scholar of Stars
Creature - Human Artificer
When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
3 /
2
{3}{U}
Scholar of Stars
Creature - Human Artificer
When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
3 /
2
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
{7}
Sphinx of the Guildpact
Artifact Creature - Sphinx
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
5 /
5
{7}
Sphinx of the Guildpact
Artifact Creature - Sphinx
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
5 /
5
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 /
1
{4}
Tezzeret's Gatebreaker
Artifact
When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.
{4}
Tezzeret's Gatebreaker
Artifact
When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.
{3}
Tezzeret's Strider
Artifact Creature - Golem
As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
3 /
1
{3}
Tezzeret's Strider
Artifact Creature - Golem
As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.)
3 /
1
{4}{U}{U}
Tezzeret, Cruel Machinist
Legendary Planeswalker - Tezzeret
+1: Draw a card.
0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.
-7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.
L:
4
{4}{U}{B}
Tezzeret, Master of the Bridge
Legendary Planeswalker - Tezzeret
Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
-3: Return target artifact card from your graveyard to your hand.
-8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
L:
5
{6}
Ugin, the Ineffable
Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
-3: Destroy target permanent that's one or more colors.