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Select Main Deck Cards

{4}
Aligned Hedron Network
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
{1}{B}
Altar's Reap
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{B}{B}{B}
Ayara, First of Locthwain
Legendary Creature - Elf Noble
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{T}, Sacrifice another black creature: Draw a card.
2 / 3
{B}
Banehound
Creature - Nightmare Dog
Lifelink, haste
1 / 1
{2}{B}
Blackbloom Rogue
Creature - Human Rogue
Menace (This creature can't be blocked except by two or more creatures.)

Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
2 / 3
--
Blackbloom Bog
Land

Blackbloom Bog enters the battlefield tapped.

{T}: Add {B}.
2 / 3
{4}{B}{B}
Blight-Breath Catoblepas
Creature - Beast
When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
3 / 2
--
Blighted Fen
Land
{T}: Add {C}.

{4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
{1}{B}
Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
0 / 1
{1}{B}
Blood Seeker
Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
1 / 1
{3}{B}
Bloodtracker
Creature - Vampire Wizard
Flying

{B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker.

When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
2 / 2
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{5}{B}{B}
Butcher of Malakir
Creature - Vampire Warrior
Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
5 / 4
--
Cabal Stronghold
Land
{T}: Add {C}.

{3}, {T}: Add {B} for each basic Swamp you control.
{4}{B}
Cauldron's Gift
Sorcery
Adamant -- If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
--
Crypt of Agadeem
Land
Crypt of Agadeem enters the battlefield tapped.

{T}: Add {B}.

{2}, {T}: Add {B} for each black creature card in your graveyard.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}
Demon's Horn
Artifact
Whenever a player casts a black spell, you may gain 1 life.
{1}{B}
Dreadhorde Invasion
Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
{5}
Dross Golem
Artifact Creature - Golem
Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3 / 2
{3}{B}
Eat to Extinction
Instant
Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{3}{B}
Falkenrath Noble
Creature - Vampire Noble
Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
2 / 2
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{4}{B}
Festive Funeral
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
--
Field of Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
{3}{B}{B}
Final Parting
Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
{2}{B}
Fleshbag Marauder
Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
3 / 1
{B}{B}
Gatekeeper of Malakir
Creature - Vampire Warrior
Kicker {B} (You may pay an additional {B} as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
2 / 2
{3}{B}
Gavony Unhallowed
Creature - Zombie
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
2 / 4
{2}{B}
Giant Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 3
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{2}{B}{B}
Gonti, Lord of Luxury
Legendary Creature - Aetherborn Rogue
Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
2 / 3
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{4}{B}
Grotesque Hybrid
Creature - Zombie
Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.

Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
3 / 3
{2}{B}
Gruesome Encore
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
--
Haunted Fengraf
Land
{T}: Add {C}.

{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
{3}{B}{B}
Indulgent Tormentor
Creature - Demon
Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
5 / 3
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{2}{B}{B}
Josu Vess, Lich Knight
Legendary Creature - Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)

Menace

When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4 / 5
{2}{B}{B}
Liliana's Shade
Creature - Shade
When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

{B}: Liliana's Shade gets +1/+1 until end of turn.
1 / 1
{4}{B}{B}
Liliana, Dreadhorde General
Legendary Planeswalker - Liliana
Whenever a creature you control dies, draw a card.

+1: Create a 2/2 black Zombie creature token.

-4: Each player sacrifices two creatures.

-9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
L: 6
{2}{B}
Loyal Subordinate
Creature - Zombie
Menace

Lieutenant -- At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
3 / 1
{B}
Malakir Rebirth
Instant
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Malakir Mire
Land

Malakir Mire enters the battlefield tapped.

{T}: Add {B}.
{1}{B}
Miasmic Mummy
Creature - Zombie Jackal
When Miasmic Mummy enters the battlefield, each player discards a card.
2 / 2
--
Mortuary Mire
Land
Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

{T}: Add {B}.
{3}{B}
Night Market Aeronaut
Creature - Aetherborn Warrior
Flying

Revolt -- Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
2 / 2
{5}{B}
Nightmare
Creature - Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.
* / *
{2}{B}{B}
Nightmare Shepherd
Enchantment Creature - Demon
Flying

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
4 / 4
{4}
Nyx Lotus
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

{T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}{B}{B}
Ob Nixilis, the Hate-Twisted
Legendary Planeswalker - Nixilis
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

-2: Destroy target creature. Its controller draws two cards.
L: 5
{B}
Omen of the Dead
Enchantment
Flash

When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand.

{2}{B}, Sacrifice Omen of the Dead: Scry 2.
{2}{B}
Phyrexian Rager
Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
2 / 2
--
Phyrexian Tower
Legendary Land
{T}: Add {C}.

{T}, Sacrifice a creature: Add {B}{B}.
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{3}{B}
Revel Ruiner
Creature - Cephalid Rogue
Menace (This creature can't be blocked except by two or more creatures.)

When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3 / 1
{2}{B}{B}
Settle the Score
Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{B}
Songs of the Damned
Instant
Add {B} for each creature card in your graveyard.
{B}
Spark Harvest
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.

Destroy target creature or planeswalker.
{2}{B}
Spark Reaper
Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
2 / 3
{B}
Stronghold Confessor
Creature - Human Cleric
Kicker {3} (You may pay an additional {3} as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
Sword-Point Diplomacy
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{B}
Thirsting Shade
Creature - Shade
Lifelink

{2}{B}: Thirsting Shade gets +1/+1 until end of turn.
1 / 1
{2}{B}
Thraben Foulbloods
Creature - Zombie Dog
Delirium -- Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
3 / 2
{2}{B}
Toll of the Invasion
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
{2}{B}
Undercity's Embrace
Instant
Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
{2}{B}
Wasteland Scorpion
Creature - Scorpion
Deathtouch

Cycling {2} ({2}, Discard this card: Draw a card.)
2 / 2
{4}{B}
Windgrace Acolyte
Creature - Cat Warrior
Flying

When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
3 / 2
--
Witch's Cottage
Land - Swamp
({T}: Add {B}.)

Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
{1}{B}{B}
Witch's Vengeance
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1 / 1