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The Legends of Salad (EDH / Commander)

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A social/75%/level 3 deck with some bells and whistles. Designed for an environment with no quick wins, fast infinite combos, or mass land destruction - but with plenty of board wipes and spot removal. Replacing the three ABUR duals and enemy fetches does wonders for the price.

Back in the day, I had a Thallid-Khabal Ghoul deck that was one of my favorites. After coming back to the game after fourteen years away, I was excited to learn about the arrival of both EDH and all the new Saproling makers!

I couldn't decide between Rith and Ghave. After playing and revising each for a while, and so went with... all the Salad Legends. It might not be as effective as either of those, but it's fun when it gets rolling.

Craterhoof Behemoth and Purphoros, God of the Forge are too painful. Note that Utopia Mycon can enable an infinite combo, so might be good to remove him if having one you can stumble into is bad. Some of the choices from Fallen Empires are in for nostalgia.

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This deck appears to be legal in EDH / Commander.

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Score Card Name Type Mana Rarity Salt
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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
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» Revision 3 September 7, 2019 Salad_Thunder
Revision 2 March 25, 2019 Salad_Thunder
Revision 1 February 5, 2019 Salad_Thunder
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