For most Magic software, including Magic Workstation and Cockatrice:
For MTG Arena:
For Magic Online (MTGO):
For others:
To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Main Combo - Wizard Class & Fathom Mage - Get Wizard Class to 3rd level as fast as possible. Then Fathom Mage and Wizard class can draw as much as you like, and give it as many +1/+1 counters
The Crazy Combo - If you can manage to get 2 Wizard Class to 3rd level and a Fathom Mage out, not only can you draw infinitely, you can also give as many +1/+1 counters to any other creature
Main Win Condition - Give Elusive Krasis as many +1/+1 counters as possible. Bioshift after the Main Combo is easiest, but Enter the Unknown and Hydras can help Evolve it.
Secondary Win Condition - Ramp a lot of mana with a couple Gyre Sage and put that on a Hydra
Ramp - Enter the Unknown can daisy chain, bringing out as many lands as you can draw, works best in early game. Gyre Sage has the best ramp, and evolving it is easy with a couple Dream Stalkers or Alchemist's Retrieval bouncing each other and other creatures. As with Elusive Krasis, you can also use Bioshift or Enter the Unknown. Kruphix keeps your mana. Even if it turns it colorless, that can still be used for Hydras.
Defensive Measures - Serum Visions will let you draw and scry to help control how much mana you're getting, and also put cards on the bottom that you won't need until late game like Hydroid Krasis and Wildwood Scourge. Bioshift can help keep your +1/+1 counters on the field in case your opponent tries to bounce your creatures. Blessed Respite is to keep you from drawing out and the occasions where your opponent deals lethal damage.
2-sided (coin flip) | |
---|---|
6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Additional Probabilities |
Compare | Revision | Created | By | |||
---|---|---|---|---|---|---|
» | Revision 3 | December 20, 2021 | BlazerD945 | |||
Revision 1 | December 19, 2021 | BlazerD945 |