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{5}{B}{B}
Abhorrent Overlord
Creature - Demon
Flying

When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.
6 / 6
{6}{B}{B}
Archon of Cruelty
Creature - Archon
Flying

Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
6 / 6
{B}{B}{B}
Ayara, First of Locthwain
Legendary Creature - Elf Noble
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{T}, Sacrifice another black creature: Draw a card.
2 / 3
{1}
Basilisk Collar
Artifact - Equipment
Equipped creature has deathtouch and lifelink.

Equip {2}
{2}{B}
Black Market Connections
Enchantment
At the beginning of your precombat main phase, choose one or more --

• Sell Contraband -- Create a Treasure token. You lose 1 life.

• Buy Information -- Draw a card. You lose 2 life.

• Hire a Mercenary -- Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
{3}{B}{B}{B}
Bolas's Citadel
Legendary Artifact
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
{3}
Bontu's Monument
Legendary Artifact
Black creature spells you cast cost {1} less to cast.

Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
--
Cabal Stronghold
Land
{T}: Add {C}.

{3}, {T}: Add {B} for each basic Swamp you control.
{6}
Caged Sun
Artifact
As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
{2}
Charcoal Diamond
Artifact
Charcoal Diamond enters tapped.

{T}: Add {B}.
{1}
Commander's Plate
Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander {3}

Equip {5}
{3}{B}
Crypt Ghast
Creature - Spirit
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add an additional {B}.
2 / 2
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{3}
Decanter of Endless Water
Artifact
You have no maximum hand size.

{T}: Add one mana of any color.
{2}{B}
Demon's Disciple
Creature - Human Cleric
When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
3 / 1
{3}{B}{B}
Dictate of Erebos
Enchantment
Flash

Whenever a creature you control dies, each opponent sacrifices a creature.
{3}{B}{B}
Doom Whisperer
Creature - Nightmare Demon
Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
6 / 6
{3}{B}
Dread Presence
Creature - Nightmare
Whenever a Swamp enters the battlefield under your control, choose one --

• You draw a card and you lose 1 life.

• Dread Presence deals 2 damage to any target and you gain 2 life.
3 / 3
{5}
Eldrazi Monument
Artifact
Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
{1}
Elixir of Immortality
Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{2}
Endless Atlas
Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
{X}{B}
Erebos's Intervention
Instant
Choose one --

• Target creature gets -X/-X until end of turn. You gain X life.

• Exile up to twice X target cards from graveyards.
{3}{B}
Erebos, God of the Dead
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

{1}{B}, Pay 2 life: Draw a card.
5 / 7
{X}{B}{B}
Exsanguinate
Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
{1}{B}
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{B}
Font of Agonies
Enchantment
Whenever you pay life, put that many blood counters on Font of Agonies.

{1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature.
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{1}{B}{B}
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
{3}{B}
Hell's Caretaker
Creature - Horror
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
1 / 1
{1}{B}
Infernal Grasp
Instant
Destroy target creature. You lose 2 life.
{2}
Jet Medallion
Artifact
Black spells you cast cost {1} less to cast.
{4}{B/P}{B/P}{B/P}
K'rrik, Son of Yawgmoth
Legendary Creature - Phyrexian Horror Minion
({B/P} can be paid with either {B} or 2 life.)

Lifelink

For each {B} in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
2 / 2
{4}{B}{B}
Kokusho, the Evening Star
Legendary Creature - Dragon Spirit
Flying

When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
5 / 5
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{2}{B}{B}
Liliana of the Dark Realms
Legendary Planeswalker - Liliana
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

-6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
L: 3
{4}{B}
Magus of the Coffers
Creature - Human Wizard
{2}, {T}: Add {B} for each Swamp you control.
4 / 4
{2}{B}
Merciless Executioner
Creature - Orc Warrior
When Merciless Executioner enters, each player sacrifices a creature.
3 / 1
{B}{B}{B}
Necropotence
Enchantment
Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
{4}{B}{B}
Nirkana Revenant
Creature - Vampire Shade
Whenever you tap a Swamp for mana, add an additional {B}.

{B}: Nirkana Revenant gets +1/+1 until end of turn.
4 / 4
{4}{B}{B}
Noxious Gearhulk
Artifact Creature - Construct
Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
5 / 4
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{4}
Nyx Lotus
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

{T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 / 2
{B}{B}{B}{B}
Phyrexian Obliterator
Creature - Phyrexian Horror
Trample

Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
5 / 5
{B}
Phyrexian Reclamation
Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{3}
Pristine Talisman
Artifact
{T}: Add {C}. You gain 1 life.
{5}{B}{B}{B}
Razaketh, the Foulblooded
Legendary Creature - Demon
Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
8 / 8
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{5}{B}{B}
Sheoldred, Whispering One
Legendary Creature - Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.
6 / 6
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{3}
Sword of Feast and Famine
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip {2}
{3}
Sword of War and Peace
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip {2}
{4}{B}
Tevesh Szat, Doom of Fools
Legendary Planeswalker - Szat
+2: Create two 0/1 black Thrull creature tokens.

+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.

-10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.

Tevesh Szat, Doom of Fools can be your commander.

Partner
L: 4
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{2}{B}{B}
Twilight Prophet
Creature - Vampire Cleric
Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2 / 4
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{5}
Venser's Journal
Artifact
You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{5}{B}{B}{B}
Vilis, Broker of Blood
Legendary Creature - Demon
Flying

{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)
8 / 8
{2}{B}{B}
Whip of Erebos
Legendary Enchantment Artifact
Creatures you control have lifelink.

{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
{3}{B}
Whisper, Blood Liturgist
Legendary Creature - Human Cleric
{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
2 / 2
--
Witch's Clinic
Land
{T}: Add {C}.

{2}, {T}: Target commander gains lifelink until end of turn.
--
Witch's Cottage
Land - Swamp
({T}: Add {B}.)

Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

--
Harpy
Token Creature - Harpy
Black

Flying
1 / 1
--
Shapeshifter
Token Creature - Shapeshifter
Colorless

Changeling (This token is every creature type.)
3 / 2
--
Thrull
Token Creature - Thrull
Black
0 / 1
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.