Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 /
2
{3}{W}
Alms Collector
Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
3 /
4
{W}{B}{G}
Anafenza, the Foremost
Legendary Creature - Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
4 /
4
{1}{W}{W}{W}
Angel of Jubilation
Creature - Angel
Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
3 /
3
{1}{W}{B}
Anguished Unmaking
Instant
Exile target nonland permanent. You lose 3 life.
{1}{W}{W}{W}
Archangel of Tithes
Creature - Angel
Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
3 /
5
{3}{B}{B}
Archfiend of Depravity
Creature - Demon
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
5 /
4
{2}{W}
Aven Mindcensor
Creature - Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
2 /
1
{2}{W}{W}
Baird, Steward of Argive
Legendary Creature - Human Soldier
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
2 /
4
{2}{G}{G}
Beast Whisperer
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2 /
3
{1}{W}
Beloved Chaplain
Creature - Human Cleric
Protection from creatures
1 /
1
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}.
--
Bountiful Promenade
Land
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
--
Brushland
Land
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.
{5}{B}{B}
Butcher of Malakir
Creature - Vampire Warrior
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
5 /
4
{2}{W}
Bygone Bishop
Creature - Spirit Cleric
Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 /
3
--
Caves of Koilos
Land
{T}: Add {C}.
{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{1}{G}
Collector Ouphe
Creature - Ouphe
Activated abilities of artifacts can't be activated.
2 /
2
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{W}
Containment Priest
Creature - Human Cleric
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
2 /
2
{1}{W}{W}
Custodi Soulcaller
Creature - Human Cleric
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
1 /
2
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
{2}{B}
Doomed Necromancer
Creature - Human Cleric Mercenary
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
2 /
2
{5}{W}{W}
Elesh Norn, Grand Cenobite
Legendary Creature - Phyrexian Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
4 /
7
{1}{G}
Fauna Shaman
Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
2 /
2
--
Fetid Heath
Land
{T}: Add {C}.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Field of the Dead
Land
Field of the Dead enters the battlefield tapped.
{T}: Add {C}.
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{W}
Gaddock Teeg
Legendary Creature - Kithkin Advisor
Noncreature spells with mana value 4 or greater can't be cast.
Noncreature spells with {X} in their mana costs can't be cast.
2 /
2
--
Ghost Quarter
Land
{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{W}
Giver of Runes
Creature - Kor Cleric
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
1 /
2
{2}{W}
Glowrider
Creature - Human Cleric
Noncreature spells cost {1} more to cast.
2 /
1
{3}{W}{W}
God-Eternal Oketra
Legendary Creature - Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 /
6
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G}.
{2}{B}{B}
Horobi, Death's Wail
Legendary Creature - Spirit
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
4 /
4
{1}{W}
Hushbringer
Creature - Faerie
Flying, lifelink
Creatures entering the battlefield or dying don't cause abilities to trigger.
1 /
2
{2}{W}
Hushwing Gryff
Creature - Hippogriff
Flash
Flying
Creatures entering the battlefield don't cause abilities to trigger.
2 /
1
{1}{W}
Imposing Sovereign
Creature - Human Noble
Creatures your opponents control enter the battlefield tapped.
2 /
1
{2}{W}
Intrepid Hero
Creature - Human Soldier
{T}: Destroy target creature with power 4 or greater.
1 /
1
--
Isolated Chapel
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
{1}{W}{B}
Kambal, Consul of Allocation
Legendary Creature - Human Advisor
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
2 /
3
{1}{W}
Kataki, War's Wage
Legendary Creature - Spirit
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
2 /
1
{2}{W}
Kinjalli's Sunwing
Creature - Dinosaur
Flying
Creatures your opponents control enter the battlefield tapped.
2 /
3
{1}{G}{W}
Knight of Autumn
Creature - Dryad Knight
When Knight of Autumn enters the battlefield, choose one --
• Put two +1/+1 counters on Knight of Autumn.
• Destroy target artifact or enchantment.
• You gain 4 life.
2 /
1
--
Kor Haven
Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
{4}{W}{W}
Lena, Selfless Champion
Legendary Creature - Human Knight
When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
3 /
3
{1}{W}
Leonin Arbiter
Creature - Cat Cleric
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
2 /
2
{2}{W}{W}
Linvala, Keeper of Silence
Legendary Creature - Angel
Flying
Activated abilities of creatures your opponents control can't be activated.
3 /
4
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{2}{W}{W}
Magus of the Disk
Creature - Human Wizard
Magus of the Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
2 /
4
{2}{G}
Manglehorn
Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
2 /
2
{3}{W}
Marble Titan
Creature - Giant
Creatures with power 3 or greater don't untap during their controllers' untap steps.
3 /
3
--
Marsh Flats
Land
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 /
2
{2}{W}
Militia Bugler
Creature - Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2 /
3
{1}{W}
Mistmeadow Skulk
Creature - Kithkin Rogue
Lifelink, protection from mana value 3 or greater
1 /
1
{W}
Mother of Runes
Creature - Human Cleric
{T}: Target creature you control gains protection from the color of your choice until end of turn.
1 /
1
--
Okina, Temple to the Grandfathers
Legendary Land
{T}: Add {G}.
{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
{1}{W}{W}
Order of Whiteclay
Creature - Kithkin Cleric
{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)
1 /
4
--
Orzhov Basilica
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{B}.
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{2}
Phyrexian Revoker
Artifact Creature - Phyrexian Horror
As Phyrexian Revoker enters the battlefield, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.
2 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{2}{B}{B}
Ravenous Chupacabra
Creature - Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 /
2
{2}{G}
Reclamation Sage
Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
{2}{W}
Retribution of the Meek
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
--
Sandsteppe Citadel
Land
Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}.
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
--
Selesnya Sanctuary
Land
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{W}.
{1}{W}
Selfless Spirit
Creature - Spirit Cleric
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
2 /
1
{2}{G}{W}
Sidar Kondo of Jamuraa
Legendary Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
2 /
5
{4}{W}{W}
Sun Titan
Creature - Giant
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
6 /
6
--
Sungrass Prairie
Land
{1}, {T}: Add {G}{W}.
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Temple of Plenty
Land
Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.
--
Temple of Silence
Land
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.
{1}{W}
Thalia, Guardian of Thraben
Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
2 /
1
{2}{W}
Thalia, Heretic Cathar
Legendary Creature - Human Soldier
First strike
Creatures and nonbasic lands your opponents control enter the battlefield tapped.
3 /
2
{1}{W}
Tocatli Honor Guard
Creature - Human Soldier
Creatures entering the battlefield don't cause abilities to trigger.
1 /
3
--
Twilight Mire
Land
{T}: Add {C}.
{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
{1}{W}{B}
Tymna the Weaver
Legendary Creature - Human Cleric
Lifelink
At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
2 /
2
--
Vault of the Archangel
Land
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
{1}{W}{B}
Vindicate
Sorcery
Destroy target permanent.
{2}{W}
Vryn Wingmare
Creature - Pegasus
Flying
Noncreature spells cost {1} more to cast.
2 /
1
--
Windbrisk Heights
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Woodland Cemetery
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.