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{4}{G}{W}
Ajani Unyielding
Legendary Planeswalker - Ajani
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
L: 4
{2}{R}{W}
Ajani Vengeant
Legendary Planeswalker - Ajani
+1: Target permanent doesn't untap during its controller's next untap step.

-2: Ajani Vengeant deals 3 damage to any target and you gain 3 life.

-7: Destroy all lands target player controls.
L: 3
{3}{G}{W}
Ajani, Mentor of Heroes
Legendary Planeswalker - Ajani
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-8: You gain 100 life.
L: 4
{4}{G}{W}
Ajani, Valiant Protector
Legendary Planeswalker - Ajani
+2: Put two +1/+1 counters on up to one target creature.

+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
L: 4
{2}{G}{W}
Ajani, the Greathearted
Legendary Planeswalker - Ajani
Creatures you control have vigilance.

+1: You gain 3 life.

-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
L: 5
--
Alpine Meadow
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)

Alpine Meadow enters the battlefield tapped.
{2}{B/R}{B/R}
Angrath, Captain of Chaos
Legendary Planeswalker - Angrath
Creatures you control have menace.

-2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
L: 5
{4}{B}{R}
Angrath, Minotaur Pirate
Legendary Planeswalker - Angrath
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.

-3: Return target Pirate card from your graveyard to the battlefield.

-11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
L: 5
{3}{B}{R}
Angrath, the Flame-Chained
Legendary Planeswalker - Angrath
+1: Each opponent discards a card and loses 2 life.

-3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.

-8: Each opponent loses life equal to the number of cards in their graveyard.
L: 4
--
Arctic Treeline
Snow Land - Forest Plains
({T}: Add {G} or {W}.)

Arctic Treeline enters the battlefield tapped.
{1}{U/B}{U/B}
Ashiok, Dream Render
Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.

-1: Target player mills four cards. Then exile each opponent's graveyard.
L: 5
{3}{U}{B}
Ashiok, Nightmare Muse
Legendary Planeswalker - Ashiok
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

-3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

-7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
L: 5
{4}{U}{B}
Ashiok, Sculptor of Fears
Legendary Planeswalker - Ashiok
+2: Draw a card. Each player mills two cards.

-5: Put target creature card from a graveyard onto the battlefield under your control.

-11: Gain control of all creatures target opponent controls.
L: 4
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Black Dragon Gate
Land - Gate
Black Dragon Gate enters the battlefield tapped.

As Black Dragon Gate enters the battlefield, choose a color other than black.

{T}: Add {B} or one mana of the chosen color.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}{G}{W}
Calix, Destiny's Hand
Legendary Planeswalker - Calix
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

-3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.

-7: Return all enchantment cards from your graveyard to the battlefield.
L: 4
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
--
Citadel Gate
Land - Gate
Citadel Gate enters the battlefield tapped.

As Citadel Gate enters the battlefield, choose a color other than white.

{T}: Add {W} or one mana of the chosen color.
--
Cliffgate
Land - Gate
Cliffgate enters the battlefield tapped.

As Cliffgate enters the battlefield, choose a color other than red.

{T}: Add {R} or one mana of the chosen color.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{U}{R}
Dack Fayden
Legendary Planeswalker - Dack
+1: Target player draws two cards, then discards two cards.

-2: Gain control of target artifact.

-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
L: 3
{1}{B}{R}
Daretti, Ingenious Iconoclast
Legendary Planeswalker - Daretti
+1: Create a 1/1 colorless Construct artifact creature token with defender.

-1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

-6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
L: 3
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.

{T}: Add {U} or {B}.
{2}{W}{U}
Dovin Baan
Legendary Planeswalker - Dovin
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

-1: You gain 2 life and draw a card.

-7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
L: 3
{4}{W}{U}
Dovin, Architect of Law
Legendary Planeswalker - Dovin
+1: You gain 2 life and draw a card.

-1: Tap target creature. It doesn't untap during its controller's next untap step.

-9: Tap all permanents target opponent controls. That player skips their next untap step.
L: 5
{1}{W}{U}
Dovin, Grand Arbiter
Legendary Planeswalker - Dovin
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.

-1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.

-7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
L: 3
{2}{W/U}
Dovin, Hand of Control
Legendary Planeswalker - Dovin
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.

-1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
L: 5
{3}{W}{U}
Elminster
Legendary Planeswalker - Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.

+2: Draw a card, then scry 2.

-3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.

Elminster can be your commander.
L: 5
{3}{G}
Explosive Vegetation
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{5}{B}{G}
Garruk, Apex Predator
Legendary Planeswalker - Garruk
+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

-3: Destroy target creature. You gain life equal to its toughness.

-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
L: 5
{4}{B}{G}
Garruk, Cursed Huntsman
Legendary Planeswalker - Garruk
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."

-3: Destroy target creature. Draw a card.

-6: You get an emblem with "Creatures you control get +3/+3 and have trample."
L: 5
--
Gateway Plaza
Land - Gate
Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.
--
Glacial Floodplain
Snow Land - Plains Island
({T}: Add {W} or {U}.)

Glacial Floodplain enters the battlefield tapped.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Gond Gate
Land - Gate
Gates you control enter the battlefield untapped.

{T}: Add {C}.

{T}: Add one mana of any color that a Gate you control could produce.
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
--
Highland Forest
Snow Land - Mountain Forest
({T}: Add {R} or {G}.)

Highland Forest enters the battlefield tapped.
--
Ice Tunnel
Snow Land - Island Swamp
({T}: Add {U} or {B}.)

Ice Tunnel enters the battlefield tapped.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{1}{G}{U}
Kasmina, Enigma Sage
Legendary Planeswalker - Kasmina
Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.

+2: Scry 1.

-X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

-8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
L: 2
{3}{W/B}{W/B}{W/B}
Kaya, Bane of the Dead
Legendary Planeswalker - Kaya
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

-3: Exile target creature.
L: 7
{1}{W}{B}
Kaya, Orzhov Usurper
Legendary Planeswalker - Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

-1: Exile target nonland permanent with mana value 1 or less.

-5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
L: 3
{2}{G}{U}
Kiora, the Crashing Wave
Legendary Planeswalker - Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
L: 2
--
Manor Gate
Land - Gate
Manor Gate enters the battlefield tapped.

As Manor Gate enters the battlefield, choose a color other than green.

{T}: Add {G} or one mana of the chosen color.
{2}{R}{G}
Minsc & Boo, Timeless Heroes
Legendary Planeswalker - Minsc
When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

-2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.
L: 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R/W}{R/W}
Nahiri, Storm of Stone
Legendary Planeswalker - Nahiri
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate.

-X: Nahiri, Storm of Stone deals X damage to target tapped creature.
L: 6
{2}{R}{W}
Nahiri, the Harbinger
Legendary Planeswalker - Nahiri
+2: You may discard a card. If you do, draw a card.

-2: Exile target enchantment, tapped artifact, or tapped creature.

-8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
L: 4
{2}{W}{U}
Narset Transcendent
Legendary Planeswalker - Narset
+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

-9: You get an emblem with "Your opponents can't cast noncreature spells."
L: 6
{2}{B}{G}
Nissa of Shadowed Boughs
Legendary Planeswalker - Nissa
Landfall -- Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

-5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
L: 4
{X}{G}{U}
Nissa, Steward of Elements
Legendary Planeswalker - Nissa
+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
L: X
{W}{U}{B}{R}{G}
Niv-Mizzet Reborn
Legendary Creature - Dragon Avatar
Flying

When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6 / 6
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plaza of Harmony
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.

{T}: Add {C}.

{T}: Add one mana of any type that a Gate you control could produce.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{2}{U}{R}
Ral Zarek
Legendary Planeswalker - Ral
+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to any target.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
L: 4
{4}{U}{R}
Ral, Caller of Storms
Legendary Planeswalker - Ral
+1: Draw a card.

-2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.

-7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
L: 4
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
{1}{U/R}{U/R}
Saheeli, Sublime Artificer
Legendary Planeswalker - Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

-2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
L: 5
{2}{U}{R}
Saheeli, the Gifted
Legendary Planeswalker - Saheeli
+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it.

-7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.
L: 4
--
Sea Gate
Land - Gate
Sea Gate enters the battlefield tapped.

As Sea Gate enters the battlefield, choose a color other than blue.

{T}: Add {U} or one mana of the chosen color.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.

{T}: Add {G} or {W}.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.

{T}: Add {G} or {U}.
--
Snowfield Sinkhole
Snow Land - Plains Swamp
({T}: Add {W} or {B}.)

Snowfield Sinkhole enters the battlefield tapped.
{4}{W}{B}
Sorin, Grim Nemesis
Legendary Planeswalker - Sorin
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.

-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

-9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
L: 6
{2}{W}{B}
Sorin, Lord of Innistrad
Legendary Planeswalker - Sorin
+1: Create a 1/1 black Vampire creature token with lifelink.

-2: You get an emblem with "Creatures you control get +1/+0."

-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
L: 3
{2}{W}{B}
Sorin, Solemn Visitor
Legendary Planeswalker - Sorin
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

-2: Create a 2/2 black Vampire creature token with flying.

-6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
L: 4
{2}{W}{B}
Sorin, Vengeful Bloodlord
Legendary Planeswalker - Sorin
As long as it's your turn, creatures and planeswalkers you control have lifelink.

+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.

-X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
L: 4
--
Sulfurous Mire
Snow Land - Swamp Mountain
({T}: Add {B} or {R}.)

Sulfurous Mire enters the battlefield tapped.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{G}{U}
Tamiyo, Collector of Tales
Legendary Planeswalker - Tamiyo
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.

+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.

-3: Return target card from your graveyard to your hand.
L: 5
{3}{U}{B}
Tasha, the Witch Queen
Legendary Planeswalker - Tasha
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token.

+1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it.

-3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost.

Tasha, the Witch Queen can be your commander.
L: 4
{4}{W}{U}
Teferi, Timebender
Legendary Planeswalker - Teferi
+2: Untap up to one target artifact or creature.

-3: You gain 2 life and draw two cards.

-9: Take an extra turn after this one.
L: 5
{2}{W}{U}
Teferi, Who Slows the Sunset
Legendary Planeswalker - Teferi
+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.

-2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

-7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
L: 4
{1}{U}{R}
The Royal Scions
Legendary Planeswalker - Will Rowan
+1: Draw a card, then discard a card.

+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.

-8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
L: 5
{3}{W}{U}
Venser, the Sojourner
Legendary Planeswalker - Venser
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

-1: Creatures can't be blocked this turn.

-8: You get an emblem with "Whenever you cast a spell, exile target permanent."
L: 3
--
Volatile Fjord
Snow Land - Island Mountain
({T}: Add {U} or {R}.)

Volatile Fjord enters the battlefield tapped.
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{2}{B/G}{B/G}
Vraska, Swarm's Eminence
Legendary Planeswalker - Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.

-2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
L: 5