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Select Main Deck Cards

{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{2}{U}
Aven Wind Mage
Creature - Bird Wizard
Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
2 / 2
{2}{U}
Aven Wind Mage
Creature - Bird Wizard
Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
2 / 2
{2}{U}
Aven Wind Mage
Creature - Bird Wizard
Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
2 / 2
{2}{U}
Aven Wind Mage
Creature - Bird Wizard
Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
2 / 2
{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{2}{U}
Befuddle
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.
{2}{U}
Coral Commando
Creature - Merfolk Warrior
3 / 2
{2}{U}
Coral Commando
Creature - Merfolk Warrior
3 / 2
{2}{U}
Coral Commando
Creature - Merfolk Warrior
3 / 2
{2}{U}
Coral Commando
Creature - Merfolk Warrior
3 / 2
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Elite Instructor
Creature - Human Wizard
When Elite Instructor enters the battlefield, draw a card, then discard a card.
2 / 2
{2}{U}
Elite Instructor
Creature - Human Wizard
When Elite Instructor enters the battlefield, draw a card, then discard a card.
2 / 2
{2}{U}
Elite Instructor
Creature - Human Wizard
When Elite Instructor enters the battlefield, draw a card, then discard a card.
2 / 2
{2}{U}
Elite Instructor
Creature - Human Wizard
When Elite Instructor enters the battlefield, draw a card, then discard a card.
2 / 2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{U}
Opt
Instant
Scry 1.

Draw a card.
{U}
Opt
Instant
Scry 1.

Draw a card.
{2}{U}
Phase Dolphin
Creature - Elemental Whale
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
1 / 4
{2}{U}
Phase Dolphin
Creature - Elemental Whale
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
1 / 4
{1}{U}
Shimmer of Possibility
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
{1}{U}
Shimmer of Possibility
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
{1}{U}
Sky Theater Strix
Creature - Bird
Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
1 / 2
{1}{U}
Sky Theater Strix
Creature - Bird
Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
1 / 2
{1}{U}
Sky Theater Strix
Creature - Bird
Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
1 / 2
{1}{U}
Sky Theater Strix
Creature - Bird
Flying

Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.
1 / 2
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.