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{3}{B}{B}
Archfiend of Depravity
Creature - Demon
Flying

At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
5 / 4
{5}{G}
Become Immense
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Target creature gets +6/+6 until end of turn.
{9}{B}
Dead Drop
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Target player sacrifices two creatures.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Disdainful Stroke
Instant
Counter target spell with mana value 4 or greater.
--
Dismal Backwater
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{X}{X}{B}{B}{B}{B}
Empty the Pits
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Create X tapped 2/2 black Zombie creature tokens.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{B}
Grim Haruspex
Creature - Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.
3 / 2
{5}{G}
Hooting Mandrills
Creature - Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Trample
4 / 4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{2}{B}
Kheru Bloodsucker
Creature - Vampire
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
2 / 2
{4}{B}
Kheru Dreadmaw
Creature - Zombie Crocodile
Defender

{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
4 / 4
{3}{B}{G}{U}
Kheru Lich Lord
Creature - Zombie Wizard
At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
4 / 4
{3}{G}{G}
Meandering Towershell
Creature - Turtle
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
5 / 9
{4}{B}
Murderous Cut
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Destroy target creature.
{7}{B}{B}
Necropolis Fiend
Creature - Demon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Flying

{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
4 / 5
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.

{T}: Add {B}, {G}, or {U}.
{B}{G}
Rakshasa Deathdealer
Creature - Demon
{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.

{B}{G}: Regenerate Rakshasa Deathdealer.
2 / 2
{2}{B}{G}{U}
Rakshasa Vizier
Creature - Demon
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
4 / 4
{2}{B}
Rakshasa's Secret
Sorcery
Target opponent discards two cards. Mill two cards.
{4}{U}
Rite of Undoing
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
{2}{G}
Scout the Borders
Sorcery
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
{5}{U}
Set Adrift
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Put target nonland permanent on top of its owner's library.
{7}{B}
Shambling Attendants
Creature - Zombie
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
3 / 5
{4}{B}
Sibsig Host
Creature - Zombie
When Sibsig Host enters the battlefield, each player mills three cards.
2 / 6
{1}{B}{G}{U}
Sidisi, Brood Tyrant
Legendary Creature - Naga Shaman
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
3 / 3
{B}{G}{U}
Sultai Ascendancy
Enchantment
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{3}
Sultai Banner
Artifact
{T}: Add {B}, {G}, or {U}.

{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
{B}{G}{U}
Sultai Charm
Instant
Choose one --

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.
{2}{B}
Sultai Runemark
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
{5}{B}
Sultai Scavenger
Creature - Bird Warrior
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Flying
3 / 3
{2}{B}{G}{U}
Sultai Soothsayer
Creature - Naga Shaman
When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
2 / 5
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{U}
Taigam's Scheming
Sorcery
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{5}{B}
Tasigur's Cruelty
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Each opponent discards two cards.
{5}{B}
Tasigur, the Golden Fang
Legendary Creature - Human Shaman
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
4 / 5
{8}{U}{U}{U}
Temporal Trespass
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Take an extra turn after this one. Exile Temporal Trespass.
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.
{4}{U}
Torrent Elemental
Creature - Elemental
Flying

Whenever Torrent Elemental attacks, tap all creatures defending player controls.

{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
3 / 5
{7}{U}
Treasure Cruise
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.
{X}{B}{G}{U}
Villainous Wealth
Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.