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Archaeological Dig
Land
{T}: Add {C}.

{T}, Sacrifice Archaeological Dig: Add one mana of any color.
{2}{U}{B}
Barrin's Spite
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
{2}{B}{R}
Blazing Specter
Creature - Specter
Flying, haste

Whenever Blazing Specter deals combat damage to a player, that player discards a card.
2 / 2
{1}{B}
Bog Initiate
Creature - Human Wizard
{1}: Add {B}.
1 / 1
{5}
Crosis's Attendant
Artifact Creature - Golem
{1}, Sacrifice Crosis's Attendant: Add {U}{B}{R}.
3 / 3
--
Crosis's Catacombs
Land - Lair
When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {U}, {B}, or {R}.
{U}{B}{R}
Crosis's Charm
Instant
Choose one --

• Return target permanent to its owner's hand.

• Destroy target nonblack creature. It can't be regenerated.

• Destroy target artifact.
{3}{U}{B}{R}
Crosis, the Purger
Legendary Creature - Dragon
Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
6 / 6
{4}{B}
Crypt Angel
Creature - Angel
Flying, protection from white

When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.
3 / 3
{B}
Cursed Flesh
Enchantment - Aura
Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
{2}{U}{B}
Doomsday Specter
Creature - Specter
Flying

When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.

Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
2 / 3
{3}
Drake-Skull Cameo
Artifact
{T}: Add {U} or {B}.
{3}{B}
Grave Defiler
Creature - Zombie
When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

{1}{B}: Regenerate Grave Defiler.
2 / 1
{1}{B}
Hate Weaver
Creature - Zombie Wizard
{2}: Target blue or red creature gets +1/+0 until end of turn.
2 / 1
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{B}{R}
Keldon Twilight
Enchantment
At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
{1}{B}{R}
Lava Zombie
Creature - Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4 / 3
{1}{B}{B}
Lord of the Undead
Creature - Zombie
Other Zombie creatures get +1/+1.

{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
2 / 2
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{2}{B}{B}
Marauding Knight
Creature - Phyrexian Zombie Knight
Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.
2 / 2
{1}{U}
Metathran Zombie
Creature - Metathran Zombie
{B}: Regenerate Metathran Zombie.
1 / 1
{2}{B}
Morgue Toad
Creature - Frog
Sacrifice Morgue Toad: Add {U}{R}.
2 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}
Mourning
Enchantment - Aura
Enchant creature

Enchanted creature gets -2/-0.

{B}: Return Mourning to its owner's hand.
{B}
Nightscape Apprentice
Creature - Zombie Wizard
{U}, {T}: Put target creature you control on top of its owner's library.

{R}, {T}: Target creature gains first strike until end of turn.
1 / 1
{2}{B}
Nightscape Battlemage
Creature - Zombie Wizard
Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.
2 / 2
{1}{B}
Nightscape Familiar
Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.

{1}{B}: Regenerate Nightscape Familiar.
1 / 1
{2}{B}{B}
Nightscape Master
Creature - Zombie Wizard
{U}{U}, {T}: Return target creature to its owner's hand.

{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
2 / 2
{4}{B}
Phyrexian Bloodstock
Creature - Phyrexian Zombie
When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
3 / 3
{3}{B}{B}
Phyrexian Delver
Creature - Phyrexian Zombie
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3 / 2
{4}{B}
Phyrexian Reaper
Creature - Phyrexian Zombie
Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
3 / 3
{3}{B}
Phyrexian Scuta
Creature - Phyrexian Zombie
Kicker--Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
3 / 3
{3}{U}{R}
Prophetic Bolt
Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
{1}{B}{R}
Pyre Zombie
Creature - Zombie
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.

{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.
2 / 1
{1}{U}{B}
Recoil
Instant
Return target permanent to its owner's hand. Then that player discards a card.
{2}{B}
Recover
Sorcery
Return target creature card from your graveyard to your hand.

Draw a card.
{2}{U}
Repulse
Instant
Return target creature to its owner's hand.

Draw a card.
--
Salt Marsh
Land
Salt Marsh enters the battlefield tapped.

{T}: Add {U} or {B}.
{B}{R}
Shivan Zombie
Creature - Phyrexian Barbarian Zombie
Protection from white
2 / 2
{3}{U}{U}{B}
Spinal Embrace
Instant
Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
{1}{U}{B}
Stalking Assassin
Creature - Human Assassin
{3}{U}, {T}: Tap target creature.

{3}{B}, {T}: Destroy target tapped creature.
1 / 1
{1}{U}{U}{R}
Suffocating Blast
Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
--
Sulfur Vent
Land
Sulfur Vent enters the battlefield tapped.

{T}: Add {B}.

{T}, Sacrifice Sulfur Vent: Add {U}{R}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}{B}
Tsabo's Assassin
Creature - Phyrexian Zombie Assassin
{T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1 / 1
{U}{U}{B}
Undermine
Instant
Counter target spell. Its controller loses 3 life.
--
Urborg Volcano
Land
Urborg Volcano enters tapped.

{T}: Add {B} or {R}.
{2}{U}{B}
Urza's Guilt
Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
{U}{B}
Vodalian Zombie
Creature - Merfolk Zombie
Protection from green
2 / 2
{3}{B}{R}
Void
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
{3}{B}{B}
Yawgmoth's Agenda
Enchantment
You can't cast more than one spell each turn.

You may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere, exile it instead.
{4}{B}
Zombie Boa
Creature - Zombie Snake
{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
3 / 3

{3}
Bloodstone Cameo
Artifact
{T}: Add {B} or {R}.
--
Shivan Reef
Land
{T}: Add {C}.

{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)