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Viewing revision 43. There is a more recent version of this deck.
This Zur build aims at controling the game and comboing off in mid-late-game (turn 5-6).
What to tutor for?
Zur himself will find Necropotence most of the time
Regular tutors will find answers and hate/stax pices, combo pieces or protection
Notable interactions:
(Counterbalance + Sensei's Divining Top or Necropotence
-> Counter most of the cards opponents want to cast without losing own cards
-> I have excluded that interaction because I don't want to annoy my opponents without winning from it)
Windfall + Notion Thief or Narset, Parter of Veils
-> Each player discard their hands and you draw a lot of cards
Cephalid Coliseum + Notion Thief or Narset, Parter of Veils
-> Opponent must discard 3 cards and you draw 3 cards
Combo:
Ad Nauseam + Angel's Grace or Phyrexian Unlife
-> Draw whole deck leaving you with -X life to cast Thassa's Oracle and win the game (You can use Lotus Petal and Chrome Mox for the Oracle)
Cast Tainted Pact or Demonic Consultation in response to Thassa's Oracle enter the battlefield trigger
-> Win the game
Ad Nauseam + Angel's Grace + Sickening Dreams
-> Draw whole deck and shoot X damage to each player winning the game
Expensive Upgrades: Mana Crypt, Mana Vault, Mox Diamond, Cavern of Souls, Imperial Seal, Yawgmoth's Will, Toxic Deluge, Damnation, Mana Drain, Pact of Negation, Gilded Drake
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Please add some cards to the deck to see card suggestions.
Score | Card Name | Type | Mana | Rarity | Salt |
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