Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0 /
1
{R}
Akoum Hellhound
Creature - Elemental Dog
Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0 /
1
{R}
Akoum Hellhound
Creature - Elemental Dog
Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0 /
1
{R}
Akoum Hellhound
Creature - Elemental Dog
Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
0 /
1
{R}{G}
Atarka's Command
Instant
Choose two --
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
{R}{G}
Atarka's Command
Instant
Choose two --
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
{2}{G}
Azusa, Lost but Seeking
Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1 /
2
{R}{G}
Brushfire Elemental
Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall -- Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1 /
1
{R}{G}
Brushfire Elemental
Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall -- Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1 /
1
{R}{G}
Brushfire Elemental
Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall -- Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1 /
1
{R}{G}
Brushfire Elemental
Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall -- Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1 /
1
{1}{G}{G}
Courser of Kruphix
Enchantment Creature - Centaur
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life.
2 /
4
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Horizon Canopy
Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
{R}{W}
Lightning Helix
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{G}{W}
Renegade Rallier
Creature - Human Warrior
Revolt -- When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
3 /
2
--
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{W}
Steppe Lynx
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0 /
1
{W}
Steppe Lynx
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0 /
1
{W}
Steppe Lynx
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0 /
1
{W}
Steppe Lynx
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0 /
1
--
Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Temple Garden
Land - Forest Plains
({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Undiscovered Paradise
Land
{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.