Cycling {2} ({2}, Discard this card: Draw a card.)
{W}
Erase
Instant
Exile target enchantment.
{1}{U}
Fog Bank
Creature - Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
0 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Miscalculation
Instant
Counter target spell unless its controller pays {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{U}
Miscalculation
Instant
Counter target spell unless its controller pays {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)
{4}
Mobile Fort
Artifact Creature - Wall
Defender (This creature can't attack.)
{3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0 /
6
{W}
Mother of Runes
Creature - Human Cleric
{T}: Target creature you control gains protection from the color of your choice until end of turn.
1 /
1
{2}{W}
Opal Champion
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
{2}{W}
Opal Champion
Enchantment
When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
{4}{U}{U}
Opportunity
Instant
Target player draws four cards.
{4}{U}{U}
Opportunity
Instant
Target player draws four cards.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{3}{W}
Path of Peace
Sorcery
Destroy target creature. Its owner gains 4 life.
{3}{W}
Path of Peace
Sorcery
Destroy target creature. Its owner gains 4 life.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{X}{U}
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
{3}{W}
Radiant's Dragoons
Creature - Human Soldier
Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Radiant's Dragoons enters the battlefield, you gain 5 life.
2 /
5
{2}{W}
Radiant's Judgment
Instant
Destroy target creature with power 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{W}
Radiant's Judgment
Instant
Destroy target creature with power 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{W}
Radiant's Judgment
Instant
Destroy target creature with power 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{U}
Raven Familiar
Creature - Bird
Flying
Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1 /
2
--
Remote Isle
Land
Remote Isle enters the battlefield tapped.
{T}: Add {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
--
Remote Isle
Land
Remote Isle enters the battlefield tapped.
{T}: Add {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
{3}
Ring of Gix
Artifact
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1}, {T}: Tap target artifact, creature, or land.
{2}{W}
Sanctum Custodian
Creature - Human Cleric
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
1 /
2
{2}{W}
Sanctum Custodian
Creature - Human Cleric
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
1 /
2
{2}{W}{W}
Sustainer of the Realm
Creature - Angel
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
2 /
3
{2}{W}{W}
Sustainer of the Realm
Creature - Angel
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
2 /
3
{1}{U}{U}
Thornwind Faeries
Creature - Faerie
Flying
{T}: Thornwind Faeries deals 1 damage to any target.
1 /
1
{3}
Ticking Gnomes
Artifact Creature - Gnome
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice Ticking Gnomes: It deals 1 damage to any target.
3 /
3
{3}
Ticking Gnomes
Artifact Creature - Gnome
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice Ticking Gnomes: It deals 1 damage to any target.
3 /
3
{6}
Urza's Blueprints
Artifact
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)