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Select Main Deck Cards

{1}{G}
Ashcoat Bear
Creature - Bear
Flash (You may cast this spell any time you could cast an instant.)
2 / 2
{G}{G}{G}
Ayula's Influence
Enchantment
Discard a land card: Create a 2/2 green Bear creature token.
{1}{G}
Ayula, Queen Among Bears
Legendary Creature - Bear
Whenever another Bear enters the battlefield under your control, choose one --

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don't control.
2 / 2
{1}{G}{G}
Bearscape
Enchantment
{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
{2}{G}{G}
Beast Whisperer
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2 / 3
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{3}
Birthing Boughs
Artifact
{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
{2}{G}
Caller of the Claw
Creature - Elf
Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2 / 2
{2}{G}{G}
Chameleon Colossus
Creature - Shapeshifter
Changeling (This card is every creature type.)

Protection from black

{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
4 / 4
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Dragon-Scarred Bear
Creature - Bear
Formidable -- {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
3 / 2
{3}{G}
Druid's Familiar
Creature - Bear
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.
2 / 2
{2}
Emerald Medallion
Artifact
Green spells you cast cost {1} less to cast.
{5}{G}{G}{G}
Ezuri's Predation
Sorcery
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
{G}{ // }{5}{G}{G}
Flaxen Intruder // Welcome Home
Creature - Human Berserker // Sorcery - Adventure
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.



Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
1 / 2
{3}{G}{G}
Game-Trail Changeling
Creature - Shapeshifter
Changeling (This card is every creature type.)

Trample
4 / 4
{3}{G}
Goreclaw, Terror of Qal Sisma
Legendary Creature - Bear
Creature spells you cast with power 4 or greater cost {2} less to cast.

Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4 / 3
{3}{G}{G}
Grizzly Fate
Sorcery
Create two 2/2 green Bear creature tokens.

Threshold -- Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.

Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{G}
Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{3}
Icon of Ancestry
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{3}{G}
Kamahl's Summons
Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
{5}{G}{G}
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Krosan Grip
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.
{3}
Lifecrafter's Bestiary
Artifact
At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
{1}{G}
Mother Bear
Creature - Bear
{3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.
2 / 2
{1}{G}
Nature's Lore
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
{3}{G}
Outmuscle
Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Adamant -- If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
{2}{G}
Pale Bears
Creature - Bear
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
2 / 2
{4}
Panharmonicon
Artifact
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{3}{G}
River Bear
Creature - Bear
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
3 / 3
{1}{G}
Savage Punch
Sorcery
Target creature you control fights target creature you don't control.

Ferocious -- The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
{3}{G}
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
{3}{G}
Striped Bears
Creature - Bear
When Striped Bears enters the battlefield, draw a card.
2 / 2
{6}{G}{G}{G}
The Great Aurora
Sorcery
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
{7}{G}{G}
The Great Henge
Legendary Artifact
This spell costs {X} less to cast, where X is the greatest power among creatures you control.

{T}: Add {G}{G}. You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
{1}{G}
Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
{2}{G}
Ulvenwald Bear
Creature - Bear
Morbid -- When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
2 / 2
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
{2}{G}
Vivien's Grizzly
Creature - Bear Spirit
{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
2 / 3
{3}{G}{G}
Webweaver Changeling
Creature - Shapeshifter
Changeling (This card is every creature type.)

Reach

When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
3 / 5
{1}{G}
Werebear
Creature - Human Bear Druid
{T}: Add {G}.

Threshold -- Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
1 / 1
{2}{G}
Words of Wilding
Enchantment
{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.