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Select Main Deck Cards

{3}{U}{U}
Alexi, Zephyr Mage
Legendary Creature - Human Spellshaper
{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
3 / 3
{1}{W}
Ambush Paratrooper
Creature - Human Soldier
Flash

Flying

{5}: Creatures you control get +1/+1 until end of turn.
1 / 2
{1}{U}
Aphetto Alchemist
Creature - Human Wizard
{T}: Untap target artifact or creature.

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 / 2
{1}{U}
Arcane Investigator
Creature - Elf Wizard
Search the Room -- {5}{U}: Roll a d20.

1--9 | Draw a card.

10--20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2 / 1
{1}{R}
Ardoz, Cobbler of War
Legendary Creature - Goblin Shaman
Haste

Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.

{3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.
1 / 1
{4}{U}{U}
Back from the Brink
Enchantment
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
{2}{R}
Battlemage's Bracers
Artifact - Equipment
Equipped creature has haste.

Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.

Equip {2}
{2}{R}
Bhaal's Invoker
Creature - Dragon Shaman
Scorching Ray -- {8}: Bhaal's Invoker deals 4 damage to each opponent.
4 / 2
{3}
Birthing Boughs
Artifact
{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
{2}{R}
Brimstone Mage
Creature - Human Shaman
Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/3

{T}: Brimstone Mage deals 1 damage to any target.

LEVEL 3+

2/4

{T}: Brimstone Mage deals 3 damage to any target.
2 / 2
{1}
Brittle Effigy
Artifact
{4}, {T}, Exile Brittle Effigy: Exile target creature.
{1}
Candelabra of Tawnos
Artifact
{X}, {T}: Untap X target lands.
{3}{R}
Captivating Crew
Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
4 / 3
{3}
Chaos Wand
Artifact
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
{3}{R}
Cinder Elemental
Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
2 / 2
{5}
Citanul Flute
Artifact
{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
{3}
Cogwork Assembler
Artifact Creature - Assembly-Worker
{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
2 / 3
{6}
Contagion Engine
Artifact
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.

{4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
{4}
Decimator Web
Artifact
{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
{5}{U}
Deepfathom Skulker
Creature - Eldrazi
Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

{3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
4 / 4
{1}{U}
Departed Deckhand
Creature - Spirit Pirate
When Departed Deckhand becomes the target of a spell, sacrifice it.

Departed Deckhand can't be blocked except by Spirits.

{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
2 / 2
{3}{U}{U}
Dispersing Orb
Enchantment
{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
{3}
Diviner's Wand
Tribal Artifact - Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."

Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.

Equip {3}
{3}{U}{U}
Djinn of Wishes
Creature - Djinn
Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4 / 4
{4}{R}{R}
Dragon Roost
Enchantment
{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
{1}{U}{R}{W}
Dynaheir, Invoker Adept
Legendary Creature - Human Wizard
Haste

You may activate abilities of other creatures you control as though those creatures had haste.

{T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
4 / 4
{U}
Eidolon of Philosophy
Enchantment Creature - Spirit
{6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards.
1 / 2
{3}{U}
Elite Arcanist
Creature - Human Wizard
When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
1 / 1
{4}
Emmessi Tome
Artifact
{5}, {T}: Draw two cards, then discard a card.
{W}
Encampment Keeper
Creature - Dog
First strike

{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
1 / 1
{3}
Entrancing Lyre
Artifact
You may choose not to untap Entrancing Lyre during your untap step.

{X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.
{4}{U}
Faerie Formation
Creature - Faerie
Flying

{3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
5 / 4
{3}{U}
Fatestitcher
Creature - Zombie Wizard
{T}: You may tap or untap another target permanent.

Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1 / 2
{1}
Fifty Feet of Rope
Artifact
Climb Over -- {T}: Target Wall can't block this turn.

Tie Up -- {3}, {T}: Target creature doesn't untap during its controller's next untap step.

Rappel Down -- {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
{3}{U}{U}
Geology Enthusiast
Creature - Human Artificer
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

{6}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
2 / 5
{1}{U}
Ghost-Lit Warder
Creature - Spirit
{3}{U}, {T}: Counter target spell unless its controller pays {2}.

Channel -- {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}.
1 / 1
{1}
Goblin Firebomb
Artifact
Flash

{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent.
{4}{R}{R}
Goblin Goliath
Creature - Goblin Mutant
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.

{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
5 / 4
--
Hall of Tagsin
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{2}{W}
Hanged Executioner
Creature - Spirit
Flying

When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.

{3}{W}, Exile Hanged Executioner: Exile target creature.
1 / 1
{3}
Helvault
Legendary Artifact
{1}, {T}: Exile target creature you control.

{7}, {T}: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
{4}{R}
Heretic's Punishment
Enchantment
{3}{R}: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.
{1}{W}{U}
High Alert
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

{2}{W}{U}: Untap target creature.
{4}{R}{R}
Hoard-Smelter Dragon
Creature - Dragon
Flying

{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
5 / 5
{2}
Illusionist's Bracers
Artifact - Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip {3}
{1}{W}{W}
In the Trenches
Enchantment
Creatures you control get +1/+1.

{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
{3}{R}{R}
Jiwari, the Earth Aflame
Legendary Creature - Spirit
{X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying.

Channel -- {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying.
3 / 3
{2}{U}{U}
Kaho, Minamo Historian
Legendary Creature - Human Wizard
When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.

{X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
2 / 2
{2}{U}
Kefnet the Mindful
Legendary Creature - God
Flying, indestructible

Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.

{3}{U}: Draw a card, then you may return a land you control to its owner's hand.
5 / 5
{2}{U}
Kelpie Guide
Creature - Beast
{T}: Untap another target permanent you control.

{T}: Tap target permanent. Activate only if you control eight or more lands.
2 / 2
{1}{W}
Kemba, Kha Enduring
Legendary Creature - Cat Cleric
Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.

Equipped creatures you control get +1/+1.

{3}{W}{W}: Create a 2/2 white Cat creature token.
2 / 2
{U}{R}
League Guildmage
Creature - Human Wizard
{3}{U}, {T}: Draw a card.

{X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
2 / 2
{R}{W}
Legion Guildmage
Creature - Human Wizard
{5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent.

{2}{W}, {T}: Tap another target creature.
2 / 2
{4}
Lithoform Engine
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
{3}{U}
Lore Weaver
Creature - Human Wizard
Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.)

{5}{U}{U}: Target player draws two cards.
2 / 2
{R}{W}
Lorehold Excavation
Enchantment
At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)

{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
{5}{W}
Loxodon Lifechanter
Creature - Elephant Cleric
When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.

{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
4 / 6
{2}
Magewright's Stone
Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{1}{W}
Mastery of the Unseen
Enchantment
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

{3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
{1}
Merchant's Dockhand
Artifact Creature - Construct
{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1 / 2
{6}
Mindslaver
Legendary Artifact
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
{3}{U/R}{U/R}{U/R}
Mindwrack Liege
Creature - Horror
Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
4 / 4
{5}{U}{U}
Mirrorshell Crab
Artifact Creature - Crab
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Channel -- {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.
5 / 7
{1}{U}{U}
Muzzio, Visionary Architect
Legendary Creature - Human Artificer
{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
1 / 3
{2}{U}{R}
Myra the Magnificent
Legendary Creature - Human Performer
Whenever you cast an instant or sorcery spell from your hand, open an Attraction.

{X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. Whenever you visit that attraction, copy the exiled card. You may cast the copy without paying its mana cost.
2 / 4
{1}{U}
Mystic Archaeologist
Creature - Human Wizard
{3}{U}{U}: Draw two cards.
2 / 1
{U}
Nephalia Smuggler
Creature - Human Rogue
{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
1 / 1
{W}{U}
New Prahv Guildmage
Creature - Human Wizard
{W}{U}: Target creature gains flying until end of turn.

{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2 / 2
{3}{U}
Nimbleclaw Adept
Creature - Dragon Wizard
Bigby's Hand -- {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.
2 / 3
{3}{U}
Nivix Barrier
Creature - Illusion Wall
Flash (You may cast this spell any time you could cast an instant.)

Defender (This creature can't attack.)

When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
0 / 4
{U}{R}
Nivix Guildmage
Creature - Human Wizard
{1}{U}{R}: Draw a card, then discard a card.

{2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
2 / 2
{3}
Oblivion Stone
Artifact
{4}, {T}: Put a fate counter on target permanent.

{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
{1}
Ominous Parcel
Artifact
{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
{2}{R}{W}
Osgir, the Reconstructor
Legendary Creature - Giant Artificer
Vigilance

{1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.

{X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
4 / 4
{1}{U}
Overtaker
Creature - Merfolk Spellshaper
{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
1 / 1
{3}
Patriar's Seal
Artifact
{T}: Add one mana of any color.

{1}, {T}: Untap target legendary creature you control.
{4}
Phyrexian Processor
Artifact
As Phyrexian Processor enters the battlefield, pay any amount of life.

{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.
{6}
Planar Bridge
Legendary Artifact
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
{1}{R}
Plargg, Dean of Chaos
Legendary Creature - Orc Shaman
{T}, Discard a card: Draw a card.

{4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
2 / 2
--
Augusta, Dean of Order
Legendary Creature - Human Cleric

Other tapped creatures you control get +1/+0.

Other untapped creatures you control get +0/+1.

Whenever you attack, untap each creature you control, then tap any number of creatures you control.
2 / 2
{4}
Prototype Portal
Artifact
Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{1}{R}{W}
Queen Kayla bin-Kroog
Legendary Creature - Human Noble
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
2 / 3
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{1}{W}{W}
Resplendent Angel
Creature - Angel
Flying

At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
3 / 3
{5}
Ring of Three Wishes
Artifact
Ring of Three Wishes enters the battlefield with three wish counters on it.

{5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.
{2}{U}{U}
Riptide Director
Creature - Human Wizard
{2}{U}{U}, {T}: Draw a card for each Wizard you control.
2 / 3
{2}{U}
Rod of Absorption
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.

{X}, {T}, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
{6}
Scavenged Brawler
Artifact Creature - Construct
Flying, vigilance, trample, lifelink

{5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
4 / 4
{3}{R}{R}
Siegebreaker Giant
Creature - Giant Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

{3}{R}: Target creature can't block this turn.
6 / 3
{3}
Skull of Orm
Artifact
{5}, {T}: Return target enchantment card from your graveyard to your hand.
{4}
Slate of Ancestry
Artifact
{4}, {T}, Discard your hand: Draw a card for each creature you control.
{4}
Snake Basket
Artifact
{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
{4}{U}{U}
Soramaro, First to Dream
Legendary Creature - Spirit
Flying

Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.

{4}, Return a land you control to its owner's hand: Draw a card.
* / *
{4}
Soul Foundry
Artifact
Imprint -- When Soul Foundry enters the battlefield, you may exile a creature card from your hand.

{X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
{4}{U}{U}
Soul of Ravnica
Creature - Avatar
Flying

{5}{U}{U}: Draw a card for each color among permanents you control.

{5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.
6 / 6
{4}{R}{R}
Soul of Shandalar
Creature - Avatar
First strike

{3}{R}{R}: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.

{3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.
6 / 6
{4}{W}{W}
Soul of Theros
Creature - Avatar
Vigilance

{4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

{4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
6 / 6
{3}
Staff of Domination
Artifact
{1}: Untap Staff of Domination.

{2}, {T}: You gain 1 life.

{3}, {T}: Untap target creature.

{4}, {T}: Tap target creature.

{5}, {T}: Draw a card.
{9}
Suncrusher
Artifact Creature - Construct
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

{4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature.

{2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.
3 / 3
{2}
Surge Engine
Artifact Creature - Construct
Defender

{U}: Surge Engine loses defender and gains "This creature can't be blocked."

{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.

{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
3 / 2
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.

{X}, {T}: Untap X target noncreature artifacts.
1 / 2
{2}{U}
Tameshi, Reality Architect
Legendary Creature - Moonfolk Wizard
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

{X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
2 / 3
{2}
Temporal Aperture
Artifact
{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
{U}
Thassa's Ire
Enchantment
{3}{U}: You may tap or untap target creature.
{5}
That Which Was Taken
Legendary Artifact
{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken.

Each permanent with a divinity counter on it has indestructible.
{3}
The Mana Rig
Legendary Artifact
Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

{X}{X}{X}, {T}: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
{3}
The Peregrine Dynamo
Legendary Artifact Creature - Construct
Haste

{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)
1 / 5
{3}
Thousand-Year Elixir
Artifact
You may activate abilities of creatures you control as though those creatures had haste.

{1}, {T}: Untap target creature.
{3}
Thran Spider
Artifact Creature - Spider
Reach

When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.

{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2 / 4
{2}{U}
Tideforce Elemental
Creature - Elemental
{U}, {T}: You may tap or untap another target creature.

Landfall -- Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
2 / 1
{1}{U}
Timestream Navigator
Creature - Human Pirate Wizard
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

{2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
1 / 1
{4}
Tower of Calamities
Artifact
{8}, {T}: Tower of Calamities deals 12 damage to target creature.
{4}
Tower of Fortunes
Artifact
{8}, {T}: Draw four cards.
{3}
Treasure Chest
Artifact
{4}, Sacrifice Treasure Chest: Roll a d20.

1 | Trapped! -- You lose 3 life.

2--9 | Create five Treasure tokens.

10--19 | You gain 3 life and draw three cards.

20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
{1}{U}
Tymora's Invoker
Creature - Orc Rogue
Sleight of Hand -- {8}: Draw two cards.
1 / 3
{2}{W}{U}
Unbender Tine
Artifact
{T}: Untap another target permanent.
{1}
Universal Solvent
Artifact
{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.
{3}
Unstable Obelisk
Artifact
{T}: Add {C}.

{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
{2}{U}{U}
Urza, Lord High Artificer
Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add {U}.

{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1 / 4
{2}{W}{U}
Urza, Prince of Kroog
Legendary Creature - Human Artificer
Artifact creatures you control get +2/+2.

{6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
2 / 3
{2}{R}
Valakut Invoker
Creature - Human Shaman
{8}: Valakut Invoker deals 3 damage to any target.
2 / 3
{2}{W}
Vikya, Scorching Stalwart
Legendary Creature - Human Warrior
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

{4}{R}, {Q}, Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. ({Q} is the untap symbol.)
2 / 4
{U}
Vortex Elemental
Creature - Elemental
{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.

{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
0 / 1
{3}{R}
Wand of Wonder
Artifact
{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.

1--9 | X is one.

10--19 | X is two.

20 | X is three.
{3}
Whirlermaker
Artifact
{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
{3}
Wine of Blood and Iron
Artifact
{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
{U}
Witching Well
Artifact
When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

{3}{U}, Sacrifice Witching Well: Draw two cards.