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Select Main Deck Cards

{X}{X}{X}
Astral Cornucopia
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.

{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
{X}{X}{X}
Astral Cornucopia
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.

{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
{X}{X}{X}
Astral Cornucopia
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.

{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
{X}{X}{X}
Astral Cornucopia
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.

{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
{1}{U}
Azure Mage
Creature - Human Wizard
{3}{U}: Draw a card.
2 / 1
{1}{U}
Azure Mage
Creature - Human Wizard
{3}{U}: Draw a card.
2 / 1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.
1 / 1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.
1 / 1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.
1 / 1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.
1 / 1
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.
{1}{U}
Ensoul Artifact
Enchantment - Aura
Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
{1}{U}
Ensoul Artifact
Enchantment - Aura
Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 / 3
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 / 3
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 / 3
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
{2}{U}
Freed from the Real
Enchantment - Aura
Enchant creature

{U}: Tap enchanted creature.

{U}: Untap enchanted creature.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}
Khalni Gem
Artifact
When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.

{T}: Add two mana of any one color.
{4}
Khalni Gem
Artifact
When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.

{T}: Add two mana of any one color.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.

{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.

{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.

{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.

{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{2}{U}
Vizier of Tumbling Sands
Creature - Human Cleric
{T}: Untap another target permanent.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.
1 / 3
{2}{U}
Vizier of Tumbling Sands
Creature - Human Cleric
{T}: Untap another target permanent.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.
1 / 3
{2}{U}
Vizier of Tumbling Sands
Creature - Human Cleric
{T}: Untap another target permanent.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.
1 / 3
{2}{U}
Vizier of Tumbling Sands
Creature - Human Cleric
{T}: Untap another target permanent.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Vizier of Tumbling Sands, untap target permanent.
1 / 3
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.