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{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{B}{B}{R}
Bedevil
Instant
Destroy target artifact, creature, or planeswalker.
{X}{U}{U}{U}
Blue Sun's Zenith
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}
Curiosity
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
--
Dark Depths
Legendary Snow Land
Dark Depths enters the battlefield with ten ice counters on it.

{3}: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
{3}
Darksteel Plate
Artifact - Equipment
Indestructible

Equipped creature has indestructible.

Equip {2}
{6}{B}{B}
Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
--
Desolate Lighthouse
Land
{T}: Add {C}.

{1}{U}{R}, {T}: Draw a card, then discard a card.
--
Detection Tower
Land
{T}: Add {C}.

{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
--
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.
{2}
Dimir Signet
Artifact
{1}, {T}: Add {U}{B}.
{4}{U}{B}
Dragonlord Silumgar
Legendary Creature - Elder Dragon
Flying, deathtouch

When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
3 / 5
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
{U/R}{U/R}{ // }{X}{U}{U}{R}{R}
Expansion // Explosion
Instant // Instant
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.



Explosion deals X damage to any target. Target player draws X cards.
{3}{B}
Fate Unraveler
Enchantment Creature - Hag
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
3 / 4
{3}{U}
Frozen Aether
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
{1}{R}
Fury Charm
Instant
Choose one --

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.
{5}{U}
Game Plan
Sorcery
Assist (Another player can pay up to {5} of this spell's cost.)

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
--
Ghitu Encampment
Land
Ghitu Encampment enters the battlefield tapped.

{T}: Add {R}.

{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
--
Highland Lake
Land
Highland Lake enters the battlefield tapped.

{T}: Add {U} or {R}.
{X}{U}{U}{R}
Invoke the Firemind
Sorcery
Choose one --

• Draw X cards.

• Invoke the Firemind deals X damage to any target.
{1}{U}{R}
Ionize
Instant
Counter target spell. Ionize deals 2 damage to that spell's controller.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Izzet Boilerworks
Land
Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{R}.
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{1}{U}{U}{U}
Jace, Wielder of Mysteries
Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

-8: Draw seven cards. Then if your library has no cards in it, you win the game.
L: 4
{5}{B}{R}
Kaervek the Merciless
Legendary Creature - Human Shaman
Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
5 / 4
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
{1}{U}{U}
Memory Erosion
Enchantment
Whenever an opponent casts a spell, that player mills two cards.
{2}
Mindcrank
Artifact
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
{1}{U}{B}
Mnemonic Betrayal
Sorcery
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.

Exile Mnemonic Betrayal.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}{B}
Murder
Instant
Destroy target creature.
{3}{U}{U}
Mystic Confluence
Instant
Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays {3}.

• Return target creature to its owner's hand.

• Draw a card.
{2}{U}{B}{R}
Nekusar, the Mindrazer
Legendary Creature - Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
2 / 4
{U}{B}{B}{B}{R}
Nicol Bolas, Dragon-God
Legendary Planeswalker - Bolas
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.

+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.

-3: Destroy target creature or planeswalker.

-8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
L: 4
{1}{U}{B}{R}
Nicol Bolas, the Ravager
Legendary Creature - Elder Dragon
Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.

{4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4 / 4
--
Nicol Bolas, the Arisen
Legendary Planeswalker - Bolas

+2: Draw two cards.

-3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.

-4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

-12: Exile all but the bottom card of target player's library.
4 / 4
{2}{U}{U}{R}{R}
Niv-Mizzet, Dracogenius
Legendary Creature - Dragon Wizard
Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

{U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target.
5 / 5
{U}{U}{U}{R}{R}{R}
Niv-Mizzet, Parun
Legendary Creature - Dragon Wizard
This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.
5 / 5
{2}{U}{U}{R}{R}
Niv-Mizzet, the Firemind
Legendary Creature - Dragon Wizard
Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.

{T}: Draw a card.
4 / 4
{3}{B}{B}
Ob Nixilis Reignited
Legendary Planeswalker - Nixilis
+1: You draw a card and you lose 1 life.

-3: Destroy target creature.

-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
L: 5
{3}{B}{B}
Ob Nixilis, the Hate-Twisted
Legendary Planeswalker - Nixilis
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

-2: Destroy target creature. Its controller draws two cards.
L: 5
{2}{U}
Ophidian Eye
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{U}
Pongify
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
{2}{U}
Psychic Corrosion
Enchantment
Whenever you draw a card, each opponent mills two cards.
{4}
Quicksilver Amulet
Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
{3}{U}{U}
Quicksilver Elemental
Creature - Elemental
{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)

You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
3 / 4
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{2}
Rakdos Signet
Artifact
{1}, {T}: Add {B}{R}.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
--
Rix Maadi, Dungeon Palace
Land
{T}: Add {C}.

{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
--
Salt Marsh
Land
Salt Marsh enters the battlefield tapped.

{T}: Add {U} or {B}.
{2}{U}
Scribe of the Mindful
Creature - Human Cleric
{1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
2 / 2
{1}{U}{B}
Shadowmage Infiltrator
Creature - Human Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
1 / 3
--
Shivan Reef
Land
{T}: Add {C}.

{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{0}
Spellbook
Artifact
You have no maximum hand size.
{2}{U}{U}
Sphinx of Foresight
Creature - Sphinx
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.

Flying

At the beginning of your upkeep, scry 1.
4 / 4
{3}{U}{U}{U}
Sphinx of Magosi
Creature - Sphinx
Flying

{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
6 / 6
--
Steam Vents
Land - Island Mountain
({T}: Add {U} or {R}.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.
{1}{B}{B}
Sudden Spoiling
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
--
Sulfur Falls
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

{T}: Add {U} or {R}.
--
Sulfurous Springs
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{2}{U}
Tandem Lookout
Creature - Human Scout
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2 / 1
--
Temple of Epiphany
Land
Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

{T}: Add {U} or {R}.
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
{4}{B}{B}
The Haunt of Hightower
Legendary Creature - Vampire
Flying, lifelink

Whenever The Haunt of Hightower attacks, defending player discards a card.

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
3 / 3
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{4}
Thran Temporal Gateway
Legendary Artifact
{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
{1}{B}
Undertaker
Creature - Human Spellshaper
{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
1 / 1
{B}{B}{B}
Underworld Dreams
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
{1}{U}
Vision Skeins
Instant
Each player draws two cards.
{U}
Visions of Beyond
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
--
Watery Grave
Land - Island Swamp
({T}: Add {U} or {B}.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{3}{U}
Wheel and Deal
Instant
Any number of target opponents each discard their hands, then draw seven cards.

Draw a card.
--
Wheel of Fate
Sorcery
Suspend 4--{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.
{4}{U}{U}
Will Kenrith
Legendary Planeswalker - Will
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.

-2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.

-8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."

Partner with Rowan Kenrith

Will Kenrith can be your commander.
L: 4
{2}{U}
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
{5}{U}{U}
Windreader Sphinx
Creature - Sphinx
Flying

Whenever a creature with flying attacks, you may draw a card.
3 / 7

{1}{U/B}{U/B}
Ashiok, Dream Render
Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.

-1: Target player mills four cards. Then exile each opponent's graveyard.
L: 5
{5}{R}{R}
Dragon Mage
Creature - Dragon Wizard
Flying

Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
5 / 5