Since the best Legacy decks at the moments (November 2017) are Delver/DRS/SFM/YP and equipments, the most of them run between 13 to 16 creatures and 6 to 8 removals.
My plan is to keep casting goblins and overwhelm
them while removing their threats with a lot of removals. It's ok to be Forced, Dazed or Stifled, because with 30 (35 exactly with the 3 Siege-Gang Commander
tokens and 2 more for Mogg War Marshall) creatures main deck, there are enough goblins to come.
Tier 1 creatures decks like Grixis
, BUG midrange, 4C Control and D&T are quite fair for goblins. Greater menaces are Elves, S&T, Reanimator, TES/ANT.
- The forthcoming Damping Sphere
from Dominaria will greatly improve our combo match-ups and will replace Pithing Needle
- I had to find a slot to include Goblin Chainwhirler
as a 1-of, because her impact on the board is just awesome against all creature decks, especially against Grixis
, Pile, D&T and Elves. The natural choice will be to replace Goblin Sharpshooter
, which, for now, does not have a place in the 75 anymore.
- Cutting Sharpshooter is not an option. He can wins games from nowhere and burn opponent's face through a lock.
- Puting Chainwhirler in the 75 imply to turn to a monored build. RRR is to hard to cast.
- In a monored list, I guess we can go down to 22 lands, instead of cutting a goblin from the toolbox.
Here is the plan to deal with them:
Elves: 2 Pithing Needle
(DRS, Symbiote), 3 Pyrokinesis
, 3 Surgical Extraction
Reanimator: 3 Surgical, 3 Thalia, 1 Stingscourger
, 2 Pithing Needle
), 2 Containment Priest
TES/ANT: 3 Thalia, 3 Surgical, 3 Pyrokinesis
(Empty the Warrens
), 2 Mindbreak Trap
Show & Tell: 2 Containment Priest
, 2 Pithing Needle
), 2 Stingscourger
-> eventually Confusion in the Ranks
or Ashen Rider
, because it can steal an Omniscience
, Sneak Attack
or Emrakul, The Aeons Torn
, while Ashen Rider
would only exile
EDIT (21.01.2018): Ashen Rider
was removed, because he is too narrow. She can only address OmniShow, while Containment Priest
has text against Dredge, Elves and Reanimator.
4 Piledrivers to fight TNN decks and be quick enough against Combo
11 removals in total (sideboard included) sharpshooter, gempalm, tarfires, pyrokinesis
?) to have removal diversity.
EDIT (16.11.2017): Sparksmith
was removed, because almost anytime I needed him, he couldn't be active right away. Most of the time, he needed a haste lord, when Gempalm could have made the job and draw a card.
EDIT (18.01.2018): Pyroblast
was removed, because it was annoying to preemptively let 1 R mana open.
The purpose is to be ready anytime to kill DRS and thus enhance chances for Lackey to connect.
3 Relic of Progenitus
to hunger DRS and have enough polyvalent GY hate
With 60 cards, I couldn't find a slot for 1 Sparksmith
. That's sad, because he was good anytime I played it, but I think Gempalm is better.
Not a lot of mountains, which makes the manabase sensible to opponents wastelands.