Sacrifice Coretapper: Put two charge counters on target artifact.
1 /
1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
1 /
1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
1 /
1
{2}
Coretapper
Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
1 /
1
{2}{R}
Dismantle
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
{2}{R}
Dismantle
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
{2}{R}
Dismantle
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
{3}{U}
Filigree Sages
Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2 /
3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
--
Mirrodin's Core
Land
{T}: Add {C}.
{T}: Put a charge counter on Mirrodin's Core.
{T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color.
--
Mirrodin's Core
Land
{T}: Add {C}.
{T}: Put a charge counter on Mirrodin's Core.
{T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color.
--
Mirrodin's Core
Land
{T}: Add {C}.
{T}: Put a charge counter on Mirrodin's Core.
{T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color.
--
Mirrodin's Core
Land
{T}: Add {C}.
{T}: Put a charge counter on Mirrodin's Core.
{T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}
Pentad Prism
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
{2}
Pentad Prism
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
{2}
Pentad Prism
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
{2}
Pentad Prism
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
{2}
Power Conduit
Artifact
{T}, Remove a counter from a permanent you control: Choose one --
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
{2}
Power Conduit
Artifact
{T}, Remove a counter from a permanent you control: Choose one --
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
{2}
Power Conduit
Artifact
{T}, Remove a counter from a permanent you control: Choose one --
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
{2}
Power Conduit
Artifact
{T}, Remove a counter from a permanent you control: Choose one --
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{1}
Surge Node
Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
{2}{U}
Synod Artificer
Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
1 /
2
{3}
Titan Forge
Artifact
{3}, {T}: Put a charge counter on Titan Forge.
{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
{3}
Titan Forge
Artifact
{3}, {T}: Put a charge counter on Titan Forge.
{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
{2}
Voltaic Servant
Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
1 /
3
{2}
Voltaic Servant
Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
1 /
3
{2}
Voltaic Servant
Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
1 /
3
{2}
Voltaic Servant
Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
1 /
3
{3}
Cogwork Assembler
Artifact Creature - Assembly-Worker
{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
2 /
3
{3}
Farmstead Gleaner
Artifact Creature - Scarecrow
Farmstead Gleaner doesn't untap during your untap step.
{2}, {Q}: Put a +1/+1 counter on Farmstead Gleaner. ({Q} is the untap symbol.)
2 /
2
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{2}{U}
Mirran Spy
Creature - Drone
Flying
Whenever you cast an artifact spell, you may untap target creature.
1 /
3
{3}
Mobile Garrison
Artifact - Vehicle
Whenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3 /
4
{3}
Myr Welder
Artifact Creature - Myr
Imprint -- {T}: Exile target artifact card from a graveyard.
Myr Welder has all activated abilities of all cards exiled with it.
1 /
4
--
Sol Talisman
Artifact
Suspend 3--{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)