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DESCRIPTION:
First of all Goblin Standard is NOT a fast-aggro deck. It is more like a midrange deck develops a critical mass and an aggro plan in the late game.
This is because the lack of some appropriate aggro drops at 1 or 2 mana and the abundance of pretty powerful big spells.
My opinion is you cannot build a standard Goblin deck without play the full playset of: Goblin Instigator, Goblin Chainwhirler, Goblin Warchief, Legion Warboss, Volley Veteran and Siege-Gang Commander (24 goblins) just because they're simply too good and have no replacement in the format.
I checked both the fresh Goblin-draft by Jim Davis and Andrea Mengucci and both of two are RW with Radiant Destiny and no Goblin Warchief.
I think this is a mistake! We have got enough good cards that splashing white is unnecessary, and Goblin Warchief is fragile perhaps, but also extremely good and perfect for the deck.
We can cast Goblin Warchief on turn3 and follow with: turn4 Siege-Gang Commander; or maybe 2x Legion Warboss; or Goblin Warchief + 2x Legion Warboss; or Goblin Warchief + Volley Veteran; or Volley Veteran + 2-drop; and much more going forward.
On the other hand we have a bunch of 1-drop Goblin but none of them is exciting and I don't want to play mediocre cards to finish with a mediocre deck.
Goblin Chainwhirler, Volley Veteran and Siege-Gang Commander are removal with legs and this can be the real ace to be successful with this deck.UPDATES:
[18-09-02] EDIT: Update with Legion Warboss
[18-09-10] EDIT: Update with Response // Resurgence
[18-09-11] EDIT: Update with Goblin Cratermaker
[18-09-13] EDIT: Update with Lava Coil
[18-10-10] EDIT: I take off Goblin Cratermaker because it's too slow and 2 dmg are not enough for the format (2mana 3+dmg spells are better to gain time in early game);
[18-10-10] EDIT: I take off Goblin Trashmaster because it's slow and super fragile, while Rekindling Phoenix is so much better even in a Goblin deck.
[19-04-05] EDIT: Krenko, Tin Street Kingpin is online!
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