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--
Academy Ruins
Legendary Land
{T}: Add {C}.

{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{1}{W}
And They Shall Know No Fear
Instant
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
{1}{W}{B}
Anguished Unmaking
Instant
Exile target nonland permanent. You lose 3 life.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{U}
Artificer Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

The first artifact spell you cast each turn costs {1} less to cast.

{1}{U}: Level 2

When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

{5}{U}: Level 3

At the beginning of your end step, create a token that's a copy of target artifact you control.
{2}{U}
Artificer's Epiphany
Instant
Draw two cards. If you control no artifacts, discard a card.
--
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{U}.
{4}
Biblioplex Assistant
Artifact Creature - Gargoyle
Flying

When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
2 / 1
{W}
Blacksmith's Skill
Instant
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
--
Castle Vantress
Land
Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.
{6}
Chardalyn Dragon
Artifact Creature - Dragon
Flying
4 / 4
{4}{W}{U}{B}
Chromium, the Mutable
Legendary Creature - Elder Dragon
Flash

This spell can't be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
7 / 7
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{W}{U}{B}
Dakkon, Shadow Slayer
Legendary Planeswalker - Dakkon
Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.

+1: Surveil 2.

-3: Exile target creature.

-6: You may put an artifact card from your hand or graveyard onto the battlefield.
L: 0
{1}{W}
Darklit Gargoyle
Artifact Creature - Gargoyle
Flying

{B}: Darklit Gargoyle gets +2/-1 until end of turn.
1 / 2
{7}
Darksteel Gargoyle
Artifact Creature - Gargoyle
Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
3 / 3
--
Deserted Beach
Land
Deserted Beach enters the battlefield tapped unless you control two or more other lands.

{T}: Add {W} or {U}.
{W}{B}
Despark
Instant
Exile target permanent with mana value 4 or greater.
--
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{3}{U}
Efficient Construction
Enchantment
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
{W}{U}{B}
Esper Charm
Instant
Choose one --

• Destroy target enchantment.

• Draw two cards.

• Target player discards two cards.
--
Esper Panorama
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{4}{U}
Ethersworn Adjudicator
Artifact Creature - Vedalken Knight
Flying

{1}{W}{B}, {T}: Destroy target creature or enchantment.

{2}{U}: Untap Ethersworn Adjudicator.
4 / 4
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{B}
Fortuitous Find
Sorcery
Choose one or both --

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
--
Gargoyle Castle
Land
{T}: Add {C}.

{5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
{3}
Gargoyle Sentinel
Artifact Creature - Gargoyle
Defender (This creature can't attack.)

{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
3 / 3
--
Glimmervoid
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

{T}: Add one mana of any color.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{4}{W}{W}
Graven Dominator
Creature - Gargoyle
Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
4 / 4
{2}{B}
Grotesque Demise
Instant
Exile target creature with power 3 or less.
--
Hallowed Fountain
Land - Plains Island
({T}: Add {W} or {U}.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
--
Island
Basic Land - Island
({T}: Add {U}.)
{5}{W}
Kjeldoran Gargoyle
Creature - Gargoyle
Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.
3 / 3
{4}{W}
Lens Flare
Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Lens Flare deals 5 damage to target attacking or blocking creature.
{1}
Locthwain Gargoyle
Artifact Creature - Gargoyle
{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
0 / 3
{6}
Lumengrid Gargoyle
Artifact Creature - Gargoyle
Flying
4 / 4
{5}
Manor Gargoyle
Artifact Creature - Gargoyle
Defender

Manor Gargoyle has indestructible as long as it has defender.

{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
4 / 4
{2}{W}
Marble Gargoyle
Artifact Creature - Gargoyle
Flying

{W}: Marble Gargoyle gets +0/+1 until end of turn.
2 / 2
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
{4}
Millennial Gargoyle
Artifact Creature - Gargoyle
Flying
2 / 2
{2}{U}
Mirrodin Besieged
Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.

• Mirran -- Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.

• Phyrexian -- At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
--
Morphic Pool
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.

{T}: Add {U} or {B}.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{9}
Nullstone Gargoyle
Artifact Creature - Gargoyle
Flying

Whenever the first noncreature spell of a turn is cast, counter that spell.
4 / 5
{3}
Obelisk of Esper
Artifact
{T}: Add {W}, {U}, or {B}.
--
Obscura Storefront
Land
When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{3}{U}
One with the Machine
Sorcery
Draw cards equal to the highest mana value among artifacts you control.
{W}{W}{W}
Opal Guardian
Enchantment
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
{8}{W}{W}
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Destroy all nonartifact creatures.
--
Orzhov Basilica
Land
Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{B}.
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Profane Tutor
Sorcery
Suspend 2--{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Search your library for a card, put that card into your hand, then shuffle.
--
Raffine's Tower
Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)

Raffine's Tower enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
{3}{W}
Rebbec, Architect of Ascension
Legendary Creature - Human Artificer
Artifacts you control have protection from each mana value among artifacts you control.

Partner (You can have two commanders if both have partner.)
3 / 4
{3}{W}
Refurbish
Sorcery
Return target artifact card from your graveyard to the battlefield.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{3}{W}
Sanctum Gargoyle
Artifact Creature - Gargoyle
Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
2 / 3
{1}{U}
Scour All Possibilities
Sorcery
Scry 2, then draw a card.

Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
--
Sea of Clouds
Land
Sea of Clouds enters the battlefield tapped unless you have two or more opponents.

{T}: Add {W} or {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{4}{B}{B}{B}
Shard of the Void Dragon
Creature - C'tan
Flying

Spear of the Void Dragon -- Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.

Matter Absorption -- Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.
7 / 7
--
Shattered Sanctum
Land
Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.

{T}: Add {W} or {B}.
--
Shipwreck Marsh
Land
Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.

{T}: Add {U} or {B}.
{2}{W}
Shrieking Grotesque
Creature - Gargoyle
Flying

When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.
2 / 1
{1}{U}{B}
Silas Renn, Seeker Adept
Legendary Artifact Creature - Human
Deathtouch

Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.

Partner (You can have two commanders if both have partner.)
2 / 2
{3}
Skyclave Sentinel
Artifact Creature - Gargoyle
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Flying, defender

If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.

As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
2 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{W}
Stonecloaker
Creature - Gargoyle
Flash

Flying

When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.

When Stonecloaker enters the battlefield, exile target card from a graveyard.
3 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
{2}
Talisman of Hierarchy
Artifact
{T}: Add {C}.

{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
{2}
Talisman of Progress
Artifact
{T}: Add {C}.

{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
{1}{W}{W}
Tempered Steel
Enchantment
Artifact creatures you control get +2/+2.
{2}{U}{B}
Tezzeret the Schemer
Legendary Planeswalker - Tezzeret
+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."

-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
L: 5
{2}{U}{B}
Tezzeret, Agent of Bolas
Legendary Planeswalker - Tezzeret
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-1: Target artifact becomes an artifact creature with base power and toughness 5/5.

-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
L: 3
{3}{U}{U}
Tezzeret, Artifice Master
Legendary Planeswalker - Tezzeret
+1: Create a 1/1 colorless Thopter artifact creature token with flying.

0: Draw a card. If you control three or more artifacts, draw two cards instead.

-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
L: 5
{4}{U}{B}
Tezzeret, Master of Metal
Legendary Planeswalker - Tezzeret
+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

-3: Target opponent loses life equal to the number of artifacts you control.

-8: Gain control of all artifacts and creatures target opponent controls.
L: 5
{4}{U}{B}
Tezzeret, Master of the Bridge
Legendary Planeswalker - Tezzeret
Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

-3: Return target artifact card from your graveyard to your hand.

-8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
L: 5
{2}{U}{U}
Thopter Spy Network
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
{4}{U}
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Draw two cards.
{1}{W}{U}{B}
Tower Gargoyle
Artifact Creature - Gargoyle
Flying
4 / 4
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{3}{W}{U}{B}
Urza, Chief Artificer
Legendary Creature - Human Artificer
Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
4 / 5
{2}{W}{B}
Utter End
Instant
Exile target nonland permanent.
{1}{U}
Vantress Gargoyle
Artifact Creature - Gargoyle
Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can't block unless you have four or more cards in hand.

{T}: Each player mills a card.
5 / 4
--
Vault of Champions
Land
Vault of Champions enters the battlefield tapped unless you have two or more opponents.

{T}: Add {W} or {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
{3}
Vexing Puzzlebox
Artifact
Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result.

{T}: Add one mana of any color. Roll a d20.

{T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
{W}{U}{B}
Void Rend
Instant
This spell can't be countered.

Destroy target nonland permanent.
{3}{W}{W}
Voidstone Gargoyle
Creature - Gargoyle
Flying

As Voidstone Gargoyle enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Activated abilities of sources with the chosen name can't be activated.
3 / 3
{3}{W}
Wakestone Gargoyle
Creature - Gargoyle
Defender, flying

{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
3 / 4
{3}
Warden of the Wall
Artifact
Warden of the Wall enters the battlefield tapped.

{T}: Add {C}.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

{9}
Teeka's Dragon
Artifact Creature - Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
5 / 5

--
Construct
Token Artifact Creature - Construct
Colorless

This creature gets +1/+1 for each artifact you control.
0 / 0
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Etherium Cell
Token Artifact
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.
--
Gargoyle
Token Artifact Creature - Gargoyle
Colorless

Flying
3 / 4
--
Servo
Token Artifact Creature - Servo
Colorless
1 / 1
--
Tezzeret the Schemer Emblem
Emblem - Tezzeret
Colorless

At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.
--
Tezzeret, Artifice Master Emblem
Emblem - Tezzeret
Colorless

At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library.
--
Thopter
Token Artifact Creature - Thopter
Colorless

Flying
1 / 1