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Proliferate Control & Ramp (Casual)

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Combining Proliferate with older cards with counters on them can get quite abusive.
You get a nice manaboost from Everflowing Chalice and the Storage lands.
Lux Cannon becomes quite strong and in the later game will control the game entirely, allowing you to destroy 1 or more permantens each turn. Parallax Tide is also a very unfair inclusion, but I know removed it, since it is just not fun to play against.

I recently included tangle wire, which can slow down the game a lot, giving you enough time to get your setup. Its symmetry is also nicely broken by the fact, that this deck usually generates most of its mana with one or two chalices, allowing it to tap all or most of its manabase. And of course with proliferate you can keep up the tangle wire forever.
The Colossus of Akros and Orochi Hatchery are good finishers, but sometimes you can even finish with Braingeysir, because you have such an absurd amount of mana.

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» Revision 15 April 24, 2019 PG-Noob
Revision 14 August 1, 2018 PG-Noob
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Revision 1 February 28, 2014 PG-Noob
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