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Select Main Deck Cards

{3}{W}
Aethershield Artificer
Creature - Dwarf Artificer
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 3
{R}{W}
Akiri, Line-Slinger
Legendary Creature - Kor Soldier Ally
First strike, vigilance

Akiri, Line-Slinger gets +1/+0 for each artifact you control.

Partner (You can have two commanders if both have partner.)
0 / 3
{2}
Amulet of Safekeeping
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.

Creature tokens get -1/-0.
{2}
Angel's Feather
Artifact
Whenever a player casts a white spell, you may gain 1 life.
{1}
Animation Module
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.

{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
{5}
Arcbound Bruiser
Artifact Creature - Golem
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{4}
Arcbound Crusher
Artifact Creature - Juggernaut
Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{4}
Arcbound Hybrid
Artifact Creature - Beast
Haste

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{7}
Arcbound Lancer
Artifact Creature - Beast
First strike

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{2}
Arcbound Stinger
Artifact Creature - Insect
Flying

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{6}
Arcbound Wanderer
Artifact Creature - Golem
Modular--Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{2}
Armory of Iroas
Artifact - Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}{U}
Artificer's Epiphany
Instant
Draw two cards. If you control no artifacts, discard a card.
{4}
Assault Suit
Artifact - Equipment
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip {3}
{W}{W}
Auriok Edgewright
Creature - Human Soldier
Metalcraft -- Auriok Edgewright has double strike as long as you control three or more artifacts.
2 / 2
{7}
Barricade Breaker
Artifact Creature - Juggernaut
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Barricade Breaker attacks each combat if able.
7 / 5
{8}{U}{U}
Broodstar
Creature - Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying

Broodstar's power and toughness are each equal to the number of artifacts you control.
* / *
{W}
Built to Last
Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
{R}
Built to Smash
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
{1}{R}{W}
Chance for Glory
Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
{3}
Chaos Wand
Artifact
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
{4}{U}
Cloudheath Drake
Artifact Creature - Drake
Flying

{1}{W}: Cloudheath Drake gains vigilance until end of turn.
3 / 3
{1}{U}
Contentious Plan
Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.
{3}{W}
Daring Archaeologist
Creature - Human Artificer
When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
3 / 3
{2}
Dragon's Claw
Artifact
Whenever a player casts a red spell, you may gain 1 life.
{3}{U}
Efficient Construction
Enchantment
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
{2}
Energy Chamber
Artifact
At the beginning of your upkeep, choose one --

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{4}{R}
Feedback Bolt
Instant
Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
{5}{W}{W}{U}
Filigree Angel
Artifact Creature - Angel
Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
4 / 4
{3}
Fireshrieker
Artifact - Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}{U}
Flux Channeler
Creature - Human Wizard
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
2 / 2
{3}{W}
Frantic Salvage
Instant
Put any number of target artifact cards from your graveyard on top of your library.

Draw a card.
{5}{R}{R}
Hellkite Igniter
Creature - Dragon
Flying, haste

{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.
5 / 5
{2}{W}{W}
Indomitable Archangel
Creature - Angel
Flying

Metalcraft -- Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)
4 / 4
{R}
Inventor's Apprentice
Creature - Human Artificer
Inventor's Apprentice gets +1/+1 as long as you control an artifact.
1 / 2
{3}{R}{W}
Jor Kadeen, the Prevailer
Legendary Creature - Human Warrior
First strike

Metalcraft -- Creatures you control get +3/+0 as long as you control three or more artifacts.
5 / 4
{2}
Kraken's Eye
Artifact
Whenever a player casts a blue spell, you may gain 1 life.
{W}
Leonin Elder
Creature - Cat Cleric
Whenever an artifact enters the battlefield, you may gain 1 life.
1 / 1
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.

{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{2}{U}
Magnetic Flux
Instant
Artifact creatures you control gain flying until end of turn.
{1}
Neurok Hoversail
Artifact - Equipment
Equipped creature has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
{2}
Neurok Stealthsuit
Artifact - Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)

{U}{U}: Attach Neurok Stealthsuit to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{2}{R}
Pia Nalaar
Legendary Creature - Human Artificer
When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

{1}{R}: Target artifact creature gets +1/+0 until end of turn.

{1}, Sacrifice an artifact: Target creature can't block this turn.
2 / 2
{2}{R}{R}
Pia and Kiran Nalaar
Legendary Creature - Human Artificer
When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
2 / 2
{2}{R}
Pia's Revolution
Enchantment
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
{2}{U}{R}
Ral Zarek
Legendary Planeswalker - Ral
+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to any target.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
L: 4
{2}{U}{R}
Ral, Storm Conduit
Legendary Planeswalker - Ral
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.

+2: Scry 1.

-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
L: 4
{4}
Rampaging Monument
Artifact Creature - Cleric
Trample

Rampaging Monument enters the battlefield with three +1/+1 counters on it.

Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
0 / 0
{1}{R}
Reckless Fireweaver
Creature - Human Artificer
Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
1 / 3
{2}{U}{R}
Reclusive Artificer
Creature - Human Artificer
Haste (This creature can attack and {T} as soon as it comes under your control.)

When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.
2 / 3
{4}{U}{U}
Saheeli's Artistry
Sorcery
Choose one or both --

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
{2}{U}{R}
Saheeli, the Gifted
Legendary Planeswalker - Saheeli
+1: Create a 1/1 colorless Servo artifact creature token.

+1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it.

-7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step.

Saheeli, the Gifted can be your commander.
L: 4
{4}{U}{U}
Sharding Sphinx
Artifact Creature - Sphinx
Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
4 / 4
{3}{U}{R}
Skyclaw Thrash
Artifact Creature - Viashino Warrior
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.
4 / 4
{2}{U}
Steady Progress
Instant
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{1}{U}{U}
Stoic Rebuttal
Instant
Metalcraft -- This spell costs {1} less to cast if you control three or more artifacts.

Counter target spell.
{4}{W}{U}
Teferi, Timebender
Legendary Planeswalker - Teferi
+2: Untap up to one target artifact or creature.

-3: You gain 2 life and draw two cards.

-9: Take an extra turn after this one.
L: 5
{2}{R}
Thopter Engineer
Creature - Human Artificer
When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
1 / 3
{2}{U}{U}
Thopter Spy Network
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
{4}{U}
Thoughtcast
Sorcery
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Draw two cards.
{3}{U}
Vedalken Humiliator
Creature - Vedalken Wizard
Metalcraft -- Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.
3 / 4
{1}{R}
Whipflare
Sorcery
Whipflare deals 2 damage to each nonartifact creature.