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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Goals:
Make 10 decks each representing a guild in ravnica. Ideally for quick game nights that people can just randomly pick a deck and then play with it.
Balanced for 3-4 player multiplayer
60 card Singleton. To be confirmed if Commander or just singleton.
No infinites loop combo wins. Big amounts of combat damage is fair game
All decks are themed around each guild
Acceptable ramps are signet/locket/cluestone/dork ramps. Land ramps are acceptable if the land drop is only from hand.
Each deck must have some means to break through stalls
Each deck will have the following themed after the guild: Charm, guildgate, signet, cluestone, keyrune, locket, karoo land, shockland, checkland (rootbound crag etc) and guild halls. Everything else is subjected to decisions.
24 lands in each deck
Ideally each deck have some form of interaction with other players, and possibly 1-2 board wipes
Nothing too expensive (< $10), except for shocklands which are kind of tied to guild identity.
2-sided (coin flip) | |
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 2 | November 25, 2019 | cinderate | |||
Revision 1 | November 25, 2019 | cinderate |