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Highlander deck: Simic (Highlander)

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    Description

    Goals:
    Make 10 decks each representing a guild in ravnica. Ideally for quick game nights that people can just randomly pick a deck and then play with it.

    Balanced for 3-4 player multiplayer
    60 card Singleton. To be confirmed if Commander or just singleton.
    No infinites loop combo wins. Big amounts of combat damage is fair game
    All decks are themed around each guild
    Acceptable ramps are signet/locket/cluestone/dork ramps. Land ramps are acceptable if the land drop is only from hand.
    Each deck must have some means to break through stalls
    Each deck will have the following themed after the guild: Charm, guildgate, signet, cluestone, keyrune, locket, karoo land, shockland, checkland (rootbound crag etc) and guild halls. Everything else is subjected to decisions.
    24 lands in each deck
    Ideally each deck have some form of interaction with other players, and possibly 1-2 board wipes
    Nothing too expensive (< $10), except for shocklands which are kind of tied to guild identity.

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    These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
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    » Revision 2 (latest) November 25, 2019 cinderate
    Revision 1 November 25, 2019 cinderate
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