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Select Main Deck Cards

{1}{G}
Aggressive Urge
Instant
Target creature gets +1/+1 until end of turn.

Draw a card.
{2}
Alpha Myr
Artifact Creature - Myr
2 / 1
{6}{G}{G}
Ancient Brontodon
Creature - Dinosaur
9 / 9
{3}{B}{B}
Annihilate
Instant
Destroy target nonblack creature. It can't be regenerated.

Draw a card.
{3}
Arcane Encyclopedia
Artifact
{3}, {T}: Draw a card.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{B}
Bane Alley Blackguard
Creature - Human Rogue
1 / 3
{4}{B}{B}{B}
Baneful Omen
Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
{2}{B}
Barony Vampire
Creature - Vampire
3 / 2
--
Blooming Marsh
Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {B} or {G}.
{4}{B}{B}
Bogstomper
Creature - Beast
6 / 5
{3}
Bonder's Ornament
Artifact
{T}: Add one mana of any color.

{4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
--
Bonders' Enclave
Land
{T}: Add {C}.

{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
{1}{B}
Cabal Evangel
Creature - Human Cleric
2 / 2
{4}{B}
Catacomb Crocodile
Creature - Crocodile
3 / 7
{4}{B}{B}
Cloudkill
Sorcery
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
{4}{G}
Colossapede
Creature - Insect
5 / 5
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{G}
Cryptolith Rite
Enchantment
Creatures you control have "{T}: Add one mana of any color."
{2}{B}{G}
Culling Ritual
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
--
Darkmoss Bridge
Artifact Land
Darkmoss Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {G}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Deathcap Glade
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.

{T}: Add {B} or {G}.
{X}{4}{B}
Dregs of Sorrow
Sorcery
Destroy X target nonblack creatures. Draw X cards.
{1}{B}
Dune Beetle
Creature - Insect
1 / 4
{3}{G}
Elven Chorus
Enchantment
You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Creatures you control have "{T}: Add one mana of any color."
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{2}{B}
Felhide Minotaur
Creature - Minotaur
2 / 3
{2}{G}{G}
Ferocious Zheng
Creature - Cat Beast
4 / 4
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 / 10
{4}
Gilded Sentinel
Artifact Creature - Golem
3 / 3
--
Gilt-Leaf Palace
Land
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.

{T}: Add {B} or {G}.
{5}
Glass Golem
Artifact Creature - Golem
6 / 2
{2}{B}
Gloom Pangolin
Creature - Nightmare Pangolin
1 / 5
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{3}{B/G}{B/G}
Golgari Longlegs
Creature - Insect
5 / 4
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
--
Haunted Mire
Land - Swamp Forest
({T}: Add {B} or {G}.)

Haunted Mire enters the battlefield tapped.
{7}
Hexplate Golem
Artifact Creature - Golem
5 / 7
{3}{B}
Highborn Vampire
Creature - Vampire Warrior
4 / 3
--
Holdout Settlement
Land
{T}: Add {C}. ({C} represents colorless mana.)

{T}, Tap an untapped creature you control: Add one mana of any color.
{2}{B}
Induce Despair
Instant
As an additional cost to cast this spell, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{G}{G}
Kalonian Tusker
Creature - Beast
3 / 3
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 / 5
{4}{G}{G}
Mana Reflection
Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.
{0}
Memnite
Artifact Creature - Construct
1 / 1
{1}
Metallic Sliver
Artifact Creature - Sliver
1 / 1
{4}{B}{B}
Minotaur Abomination
Creature - Zombie Minotaur
4 / 6
{B}
Mirrodin Avenged
Instant
Destroy target creature that was dealt damage this turn.

Draw a card.
{B}
Muck Rats
Creature - Rat
1 / 1
--
Necroblossom Snarl
Land
As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.

{T}: Add {B} or {G}.
{2}{G}
Nessian Courser
Creature - Centaur Warrior
3 / 3
{G}
Norwood Ranger
Creature - Elf Scout Ranger
1 / 2
{6}
Obsianus Golem
Artifact Creature - Golem
4 / 6
{2}
Omega Myr
Artifact Creature - Myr
1 / 2
--
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G}.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{6}{B}{B}
Overwhelming Forces
Sorcery
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{6}
Phyrexian Hulk
Artifact Creature - Phyrexian Golem
5 / 4
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
{3}{B}
Prakhata Club Security
Creature - Aetherborn Warrior
3 / 4
{4}{G}{G}{G}
Quilled Slagwurm
Creature - Phyrexian Wurm
8 / 8
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.

{T}: Add {C}.
--
Reflecting Pool
Land
{T}: Add one mana of any type that a land you control could produce.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
{2}{G}{G}
Rumbling Baloth
Creature - Beast
4 / 4
{2}{B}
Scavenged Weaponry
Enchantment - Aura
Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.
{3}
Spinning Wheel
Artifact
{T}: Add one mana of any color.

{5}, {T}: Tap target creature.
{6}
Staff of Nin
Artifact
At the beginning of your upkeep, draw a card.

{T}: Staff of Nin deals 1 damage to any target.
{3}
Stonework Puma
Artifact Creature - Cat Ally
2 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{1}{G}
Terrain Elemental
Creature - Elemental
3 / 2
{G}
Trained Jackal
Creature - Jackal
1 / 2
--
Twilight Mire
Land
{T}: Add {C}.

{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
--
Undergrowth Stadium
Land
Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents.

{T}: Add {B} or {G}.
{4}{G}{G}
Vorstclaw
Creature - Elemental Horror
7 / 7
{3}
Wicker Witch
Artifact Creature - Scarecrow
3 / 1
{3}{B}{B}{G}
Yargle and Multani
Legendary Creature - Frog Spirit Elemental
18 / 6
{4}{B}
Yargle, Glutton of Urborg
Legendary Creature - Frog Spirit
9 / 3
{B}
You Are Already Dead
Instant
Destroy target creature that was dealt damage this turn.

Draw a card.