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Select Main Deck Cards

{B}{G}
Abrupt Decay
Instant
This spell can't be countered.

Destroy target nonland permanent with mana value 3 or less.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.
{5}{R}
Battering Sliver
Creature - Sliver
All Sliver creatures have trample.
4 / 4
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{2}{R}
Belligerent Sliver
Creature - Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
2 / 2
{2}{R}
Blur Sliver
Creature - Sliver
Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
2 / 2
{3}{W}
Bonescythe Sliver
Creature - Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
2 / 2
--
Canopy Vista
Land - Forest Plains
({T}: Add {G} or {W}.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
--
Canyon Slough
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Canyon Slough enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{3}{R}
Cleaving Sliver
Creature - Sliver
Sliver creatures you control get +2/+0.
2 / 2
{R}{W}
Cloudshredder Sliver
Creature - Sliver
Sliver creatures you control have flying and haste.
1 / 1
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{5}{W}
Constricting Sliver
Creature - Sliver
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
3 / 3
{U}{U}
Counterspell
Instant
Counter target spell.
--
Crumbling Necropolis
Land
Crumbling Necropolis enters the battlefield tapped.

{T}: Add {U}, {B}, or {R}.
{1}{G}
Cryptolith Rite
Enchantment
Creatures you control have "{T}: Add one mana of any color."
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{B}{G}
Darkheart Sliver
Creature - Sliver
All Slivers have "Sacrifice this permanent: You gain 3 life."
2 / 2
{3}
Darksteel Ingot
Artifact
Indestructible

{T}: Add one mana of any color.
{1}{U}
Diffusion Sliver
Creature - Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
1 / 1
{U}
Dispel
Instant
Counter target instant spell.
{3}{U}
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
{3}{W}
Essence Sliver
Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
3 / 3
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Fetid Pools
Land - Island Swamp
({T}: Add {U} or {B}.)

Fetid Pools enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}{W}
First Sliver's Chosen
Creature - Sliver
Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
3 / 3
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
{1}{G}
Gemhide Sliver
Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
1 / 1
{1}
Grafdigger's Cage
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.
{G}{U}
Growth Spiral
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
{3}{G}
Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
{U}{B}
Hibernation Sliver
Creature - Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2 / 2
{2}{R}
Hollowhead Sliver
Creature - Sliver
Sliver creatures you control have "{T}, Discard a card: Draw a card."
2 / 2
{2}{R}
Homing Sliver
Creature - Sliver
Each Sliver card in each player's hand has slivercycling {3}.

Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
2 / 2
{2}{G}
Horned Sliver
Creature - Sliver
All Sliver creatures have trample.
2 / 2
--
Irrigated Farmland
Land - Plains Island
({T}: Add {W} or {U}.)

Irrigated Farmland enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Jungle Shrine
Land
Jungle Shrine enters the battlefield tapped.

{T}: Add {R}, {G}, or {W}.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{3}{R}
Magma Sliver
Creature - Sliver
All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
3 / 3
{1}{G}
Manaweft Sliver
Creature - Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
1 / 1
{5}{G}
Megantic Sliver
Creature - Sliver
Sliver creatures you control get +3/+3.
3 / 3
{4}{G}
Might Sliver
Creature - Sliver
All Sliver creatures get +2/+2.
2 / 2
{7}
Morophon, the Boundless
Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)

As Morophon, the Boundless enters the battlefield, choose a creature type.

Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

Other creatures you control of the chosen type get +1/+1.
6 / 6
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.

{T}: Add {U}, {R}, or {W}.
{G}
Nature's Claim
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
{1}{G}
Nature's Lore
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
{1}{W}{B}
Necrotic Sliver
Creature - Sliver
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
2 / 2
{1}{U}
Negate
Instant
Counter target noncreature spell.
--
Nomad Outpost
Land
Nomad Outpost enters the battlefield tapped.

{T}: Add {R}, {W}, or {B}.
{1}{W}{U}
Opaline Sliver
Creature - Sliver
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
2 / 2
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.

{T}: Add {B}, {G}, or {U}.
{2}
Pillar of Origins
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{W}
Plated Sliver
Creature - Sliver
All Sliver creatures get +0/+1.
1 / 1
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{1}{G}
Predatory Sliver
Creature - Sliver
Sliver creatures you control get +1/+1.
1 / 1
{1}{G}
Quick Sliver
Creature - Sliver
Flash

Any player may cast Sliver spells as though they had flash.
1 / 1
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{U}
Rapid Hybridization
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
{1}{G}
Reap
Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
{G}
Reclaim
Instant
Put target card from your graveyard on top of your library.
{1}{G}
Regrowth
Sorcery
Return target card from your graveyard to your hand.
{3}{G}
Root Sliver
Creature - Sliver
This spell can't be countered.

Sliver spells can't be countered.
2 / 2
--
Sandsteppe Citadel
Land
Sandsteppe Citadel enters the battlefield tapped.

{T}: Add {W}, {B}, or {G}.
--
Savage Lands
Land
Savage Lands enters the battlefield tapped.

{T}: Add {B}, {R}, or {G}.
--
Scattered Groves
Land - Forest Plains
({T}: Add {G} or {W}.)

Scattered Groves enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Seaside Citadel
Land
Seaside Citadel enters the battlefield tapped.

{T}: Add {G}, {W}, or {U}.
{1}{W}
Sentinel Sliver
Creature - Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
2 / 2
--
Sheltered Thicket
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sheltered Thicket enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{U}
Shifting Sliver
Creature - Sliver
Slivers can't be blocked except by Slivers.
2 / 2
--
Smoldering Marsh
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Forest
Basic Snow Land - Forest
({T}: Add {G}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Island
Basic Snow Land - Island
({T}: Add {U}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Mountain
Basic Snow Land - Mountain
({T}: Add {R}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Plains
Basic Snow Land - Plains
({T}: Add {W}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
--
Snow-Covered Swamp
Basic Snow Land - Swamp
({T}: Add {B}.)
{1}{G}
Spinneret Sliver
Creature - Sliver
All Sliver creatures have reach.
2 / 2
{R}
Striking Sliver
Creature - Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
1 / 1
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{2}{B}
Syphon Sliver
Creature - Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
2 / 2
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{W}{U}{B}{R}{G}
The First Sliver
Legendary Creature - Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Sliver spells you cast have cascade.
7 / 7
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{B}
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn.

Morbid -- That creature gets -13/-13 until end of turn instead if a creature died this turn.
{1}{R}
Two-Headed Sliver
Creature - Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
1 / 1
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{1}{G}
Venom Sliver
Creature - Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
1 / 1
{1}{U}
Winged Sliver
Creature - Sliver
All Sliver creatures have flying.
1 / 1