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Gates of Invention (Standard)

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Ideal play pattern

  1. gate
  2. gate, Arboreal Grazer, gate
  3. Untap land, Fires of Invention, Gates Ablaze / Assassin's Trophy / Rhythm of the Wild / Risen Reef
    4+. Play a land. You no longer tap lands for mana, leaving them available activate abilities of Cavalier of Flame and Guild Summit (cast w/out mana allows tapping any/all gates in play to draw). Cast 1-2 Cavaliers a turn, using the Cavalier of Flame to rummage away grazers / lands / extra inventions.
    Remember to blow up your own Cavalier of Flame as needed to finish off your opponent.

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Sideboard

This deck does not appear to be legal in Standard (Season Oct 2019 — Sep 2020).

Problems: Fires of Invention is banned. · Veil of Summer is banned.

Turn: Your life: Opponent's life: Poison counters:
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» Revision 21 October 10, 2019 DeckerTech
Revision 20 October 10, 2019 DeckerTech
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