Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{G}
Arbor Elf
Creature - Elf Druid
{T}: Untap target Forest.
1 /
1
{3}
Arcane Encyclopedia
Artifact
{3}, {T}: Draw a card.
{3}{G}
Argothian Elder
Creature - Elf Druid
{T}: Untap two target lands.
2 /
2
{2}{G}
Blossom Dryad
Creature - Dryad
{T}: Untap target land.
2 /
2
{3}
Bonder's Ornament
Artifact
{T}: Add one mana of any color.
{4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
{1}{G}
Budoka Gardener
Creature - Human Monk
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
2 /
1
--
Dokai, Weaver of Life
Legendary Creature - Human Monk
{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
2 /
1
{4}
Clock of Omens
Artifact
Tap two untapped artifacts you control: Untap target artifact.
{G}
Concordant Crossroads
World Enchantment
All creatures have haste.
{G}
Copperhorn Scout
Creature - Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1 /
1
{3}{G}
Dawn's Reflection
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{3}
Disrupting Scepter
Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
{3}{G}
Elder Druid
Creature - Elf Cleric Druid
{3}{G}, {T}: You may tap or untap target artifact, creature, or land.
2 /
2
{2}
Endless Atlas
Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Frontier Guide
Creature - Elf Scout
{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1 /
1
{2}{G}
Fyndhorn Brownie
Creature - Ouphe
{2}{G}, {T}: Untap target creature.
1 /
1
{2}
Galvanic Key
Artifact
Flash
{3}, {T}: Untap target artifact.
{5}
Illuminated Folio
Artifact
{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
{2}
Illusionist's Bracers
Artifact - Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}
{2}
Jandor's Saddlebags
Artifact
{3}, {T}: Untap target creature.
{4}
Jayemdae Tome
Artifact
{4}, {T}: Draw a card.
{2}
Journeyer's Kite
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{G}
Juniper Order Druid
Creature - Human Cleric Druid
{T}: Untap target land.
1 /
1
{2}{G}
Krosan Restorer
Creature - Human Druid
{T}: Untap target land.
Threshold -- {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
1 /
2
{2}{G}
Ley Druid
Creature - Human Druid
{T}: Untap target land.
1 /
1
{3}{G}
Ley Weaver
Creature - Human Druid
Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)
{T}: Untap two target lands.
2 /
2
{1}{G}
Llanowar Scout
Creature - Elf Scout
{T}: You may put a land card from your hand onto the battlefield.
1 /
3
{6}
Loreseeker's Stone
Artifact
{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
{2}
Magewright's Stone
Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
{3}
Magistrate's Scepter
Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{G}
Magus of the Candelabra
Creature - Human Wizard
{X}, {T}: Untap X target lands.
1 /
2
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.
{3}, {T}: Target creature can't be blocked this turn.
{3}{G}
Market Festival
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{2}{G}
Marwyn, the Nurturer
Legendary Creature - Elf Druid
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.
{T}: Add an amount of {G} equal to Marwyn's power.
1 /
1
--
Maze of Ith
Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
{3}
Mirage Mirror
Artifact
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{4}{G}{G}{G}
Nyxbloom Ancient
Enchantment Creature - Elemental
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
5 /
5
{4}
Otherworld Atlas
Artifact
{T}: Put a charge counter on Otherworld Atlas.
{T}: Each player draws a card for each charge counter on Otherworld Atlas.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{1}{G}
Primal Rage
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
{3}
Puppet Strings
Artifact
{2}, {T}: You may tap or untap target creature.
{3}
Rings of Brighthearth
Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
{G}
Sakura-Tribe Scout
Creature - Snake Shaman Scout
{T}: You may put a land card from your hand onto the battlefield.
1 /
1
{3}
Sculpting Steel
Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
{1}{G}
Seeker of Skybreak
Creature - Elf
{T}: Untap target creature.
2 /
1
{G}
Skyshroud Ranger
Creature - Elf Ranger
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1 /
1
{3}
Staff of Domination
Artifact
{1}: Untap Staff of Domination.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card.
{6}
Staff of Nin
Artifact
At the beginning of your upkeep, draw a card.
{T}: Staff of Nin deals 1 damage to any target.
{2}{G}{G}
Stone-Seeder Hierophant
Creature - Human Druid
Landfall -- Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
{T}: Untap target land.
1 /
1
{4}
Sword of the Paruns
Artifact - Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
{3}: You may tap or untap equipped creature.
Equip {3}
{4}
Tapestry of the Ages
Artifact
{2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
{3}
Temple Bell
Artifact
{T}: Each player draws a card.
{2}
Thaumatic Compass
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
--
Spires of Orazca
Land
(Transforms from Thaumatic Compass.)
{T}: Add {C}.
{T}: Untap target attacking creature an opponent controls and remove it from combat.
{3}
Thousand-Year Elixir
Artifact
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
{5}{G}{G}
Thriss, Nantuko Primus
Legendary Creature - Insect Druid
{G}, {T}: Target creature gets +5/+5 until end of turn.
5 /
5
{4}
Tower of Fortunes
Artifact
{8}, {T}: Draw four cards.
{3}
Umbral Mantle
Artifact - Equipment
Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.)
Equip {0}
{6}
Urza's Blueprints
Artifact
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{T}: Draw a card.
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{2}{G}
Viridian Joiner
Creature - Elf Druid
{T}: Add an amount of {G} equal to Viridian Joiner's power.
1 /
2
{1}
Voltaic Key
Artifact
{1}, {T}: Untap target artifact.
{1}{G}
Voyaging Satyr
Creature - Satyr Druid
{T}: Untap target land.
1 /
2
{2}
Walking Atlas
Artifact Creature - Construct
{T}: You may put a land card from your hand onto the battlefield.
1 /
1
{4}
Wand of Ith
Artifact
{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{2}{G}
Words of Wilding
Enchantment
{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.