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Aurelia Medomai Control Combo (Standard)

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Basically you keep coutnering the oppent and shooting its creatures and planewalkers until you pick and have enough mana to cast Aurelia, the Warleader and Medomai the Ageless.
With these two creatures on the battlefield damaging the opponent you gain two extra rounds dealing 17 damages because Aurelia attack three times and Medomai attacks twice. You can finish your opponent with a damage spell or another attack.

To counter your opponent you have:

4 Counterflux
4 Izzet Charm
4 Render Silent

If some planewalkers or creatures come int play you can shoot them using:

2 Boros Charm
3 Chained to the Rocks (also indestructible creatures weeee !)
4 Izzet Charm
4 Warleader's Helix

If you cannot still keep an aggro deck with too big or too many creatures you have:

4 Supreme Verdict

With Sphinx's Revelation Izzet Charm and Steam Augury you can draw cards to avoiund running out of coutermeasures.

Also some healings with Warleader's Helix and Sphinx's Revelation .

Any thought?

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Hallowed Fountain, Sacred Foundry, Steam Vents, Temple of Enlightenment, Temple of Triumph, Boros Charm, Counterflux, Izzet Charm, Render Silent, Sphinx's Revelation, Steam Augury, Supreme Verdict, Warleader's Helix, Silence, Aurelia, the Warleader, Medomai the Ageless.

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» Revision 6 March 10, 2014 Plasticman01
Revision 5 March 10, 2014 Plasticman01
Revision 4 March 10, 2014 Plasticman01
Revision 3 March 10, 2014 Plasticman01
Revision 2 March 9, 2014 Plasticman01
Revision 1 March 9, 2014 Plasticman01
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